Subscribe
Higher Framerate Causes rendered replays to speed up
Posted on 09 July 2020 - 02:49 PM
Replay Mod rendered videos Speeding Objects UpBasically I don't know if this is a bug or not, but rendered videos with higher frame rate will cause background objects like clouds and trees shake and move faster. I use the Sildur's Vibrant Shaders pack, and I know this might not be a problem with BLC, but is there a way to fix this? (e.g. Trees shake faster, clouds move faster) [url=
video displaying the speedup