Subscribe
Make the sword less zoomed when block hitting
Last edited on 10 August 2020 - 11:50 PM by giprepus15
The animations update was a great improvement, but I think there's still some work to be done regarding the block hitting. The Badlion block hits are very zoomed in and the rotation anchor is very close to the right-hand side of the screen. In my opinion (and I think almost everyone will agree), the block hitting on Lunar and other clients feels noticeably smoother than that of BLC. It would be great to see some further time spent on making these animations look a bit better.Badlion
In my opinion, the sword is a bit too large while block hitting.
https://drive.google.com/file/d/17TfebNXR4JOpfpFneUt2vIpUFjt2y13e/view?usp=sharing
The rotation is also very close to the side of the screen.
https://drive.google.com/file/d/12eStE2Zb-HjV-Grulo_cOvluuFJlvH4G/view?usp=sharing
Lunar/Other Clients
The rotation is closer to the hotbar and the sword is smaller by the time it reaches this position.
https://drive.google.com/file/d/1u5zUfQtXRNs9DFv69c02AlNoXBcs9-9q/view?usp=sharing
Hope these animations can be worked on sometime in the near future and sorry for the lengthy post. Thanks for your time.
- gip
Posted on 11 August 2020 - 03:38 PM
I highly agree with this great idea, I honestly never even thought of this, but to be honest, you're totally right. I hope the BLC team implements this blockhitting change, thanks for noticing this.