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Some custom textures not working on 1.16.2+
Posted on 22 November 2020 - 01:34 PM
Hey,I created a custom texturepack for the newest version 1.16.4, where my textures all relate to a specific name. The items are all working correctly and the elytra too. But the armor texture and the enchanting glint don't change. They're still the default ones.
I tested the pack also without BLC and all is working correctly, so I don't thinks thats a problem of the pack itself.
And in earlier versions of BLC the whole custom tp is working too (I use a very similar pack there), so I don't think, thats a general problem of BLC.
The only guess I had was, that the BLC Optifine version is too old, but F3 shows, that the newest one is now implemented and the same version like in my non BLC installation.
Has anyone a solution for this or have I wait for an upcoming BLC update, because the feature is just not implemented yet?
(I don't know if it's a bug or something like that so this is the correct subforum, but I didn't know where it otherwise fits in)