Posted on 02 March 2015 - 04:08 AM
so if ur in nether during a uhc u shouldnt get tped into a pool of lava that ruins the game to get tp into lava after a hour so a possible way to fix this is have like border wall so through everything so people know the border or if a teammate asks for u to tp him out if they log they should listen its unfair to get tpedPosted on 02 March 2015 - 04:12 AM
Same thing happened to me. This really needs to be fixed.Posted on 02 March 2015 - 07:10 PM
I feel like you should look into this @SmellyPenguin since I've seen a lot of reports on it. I've actually had players tell me it's happened to them over TeamSpeak but I explained to them that it doesn't work like that and it just teleports you to a safe spot.Posted on 02 March 2015 - 07:55 PM
Surely just make a physical border for the nether since it doesn't move.Posted on 02 March 2015 - 11:32 PM
Great idea, sometimes I chase a player into the nether and I'm stacked with pots but then I diePosted on 02 March 2015 - 11:32 PM
Great idea, sometimes I chase a player into the nether and I'm stacked with pots but then I diePosted on 02 March 2015 - 11:46 PM
@SmellyPenguin or @MasterGberry can you just make the border a solid bedrock from skylimit to ground limit in the nether when the world is generating?Posted on 03 March 2015 - 03:01 AM
that would lag the crap out of the clientbedrock is a nasty block