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Badlion Factions 4.0 Release Info

Hivlik wrote

MaccaTacca wrote...


@MaccaTacca
Prot 2 armor usually means that the bow enchantment should go up pretty high - at least power 4. Generally, if it's power 3 to prot 2, the bow does so little damage that it's not even worth bringing.
And fire res 3:00 is annoying to play with. You have to carry around so many fire pots, and kiting will be a bitch considering how often you have to pot it plus the other two 1:30 potions. You should do fire res 8, because then you only need 2 to do basically anything, so kiting and general pvp will be more fun with more health pots.
Also, why feather falling 2? Unbreaking 2? Feather falling 4 is kinda essential unless you want a bunch of deaths from pearling, unbreaking is way necessary for grind swords/armor sets for events. Why take them out?

Just my take on it.
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@Hivlik, Macca is changing/updating stuff based on your feedback and other peoples opinions. Thanks, and keep it coming!
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coolio
@Pikaoku specifics on nether/end?
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The end will be usual HCF style, there will be mushrooms for grinding pearls and we'll add/remove spawners based on how easy/hard it is to grind pearls. The dragon will be available for killing etc etc.

The nether is going to have protected areas, i.e. Blaze spawners. It will also not be 8:1 as it is in vanilla, because otherwise it would be teeny tiny.

In a few days we are going to post a shit ton of polls to get feedback on what size people would prefer the nether to be, if people want protected blaze spawners etc. :)
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Do you plan to have creeper/slime spawners in the end? How will people get in and out? Portal pieces available at spawn or a public portal? Will the exit portal take you to just outside of spawn?
Also, what plans do you have to counter pig man grinders? Anything specific?
How do spawn timer/combat tags work?

Sorry for putting all these questions in different posts :p
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Hivlik wrote

Do you plan to have creeper/slime spawners in the end? How will people get in and out? Portal pieces available at spawn or a public portal? Will the exit portal take you to just outside of spawn?
Also, what plans do you have to counter pig man grinders? Anything specific?
How do spawn timer/combat tags work?

Sorry for putting all these questions in different posts :p


1) Currentlly we have no plans to put those things in the end. We are doing some cool stuff with mobs though which will be explained when beta is up.

2) In and out of the end? We will be selling end portal pieces and we haven't decided about having a public end portal. One thing to remember is we are making a HCF server that people ask for, not what we want to make. We are going to be doing a bunch of polls in the coming days, and even when we have launched the server if the majority of players do not want something then we will change it. We are going to be extremely malleable with the server and changing to suit what the community wants/expects.

3) if we block them at all depends on polls, polls, polls.

4) That will be explained in a few days when we post a heap of information about the server.
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OHHHH
HYPPPPE
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cool pvp
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3 days to go. #HHYYYPPPPPPEEEEEEEE
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Here we go!! Factions Incoming! HHYYPPEE!
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Hypeeeeee. Just a few questions.

What perks will donators & donator+'s get. (sorry if it's posted somewhere, haven't really checked too many threads.)

Will there be lives or anything like that?

Will there be haste 2? (with miners kit or something. Maybe miners potion)

Where will you be when you come out of the end? In spawn? On west road or something?

Why the feather falling 3? Traps are already op enough. You don't want half the map to be fall traps :p.

Unbreaking 2? Why not just have Unbreaking 3? More convenient imo.

How will the pvp tagging work? Hcf style or Kohi style?

Will stats be kept somewhere? Like will all your kills and deaths be on your badlion profile?

Will you be able to pearl in Stronghold? Will there be an extended pearl cooldown inside it?

Soz for all the questions.
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Danteh wrote

Hypeeeeee. Just a few questions.

What perks will donators & donator+'s get. (sorry if it's posted somewhere, haven't really checked too many threads.)

Will there be lives or anything like that?

Will there be haste 2? (with miners kit or something. Maybe miners potion)

Where will you be when you come out of the end? In spawn? On west road or something?

Why the feather falling 3? Traps are already op enough. You don't want half the map to be fall traps :p.

Unbreaking 2? Why not just have Unbreaking 3? More convenient imo.

How will the pvp tagging work? Hcf style or Kohi style?

Will stats be kept somewhere? Like will all your kills and deaths be on your badlion profile?

Will you be able to pearl in Stronghold? Will there be an extended pearl cooldown inside it?

Soz for all the questions.

dante pls
1. To be determined, for now, beta access.
2. lives system.
3. TBD
4. Assuming Spawn.
5. @MaccaTacca
6. @MaccaTacca (part 2!)
7. Badlion Style! (TBD)
8. We're going to try to keep track of as many statistics as possible.
9. Again, TBD.
@DANTEH noob
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Danteh wrote

Hypeeeeee. Just a few questions.

What perks will donators & donator+'s get. (sorry if it's posted somewhere, haven't really checked too many threads.)

Will there be lives or anything like that?

Will there be haste 2? (with miners kit or something. Maybe miners potion)

Where will you be when you come out of the end? In spawn? On west road or something?

Why the feather falling 3? Traps are already op enough. You don't want half the map to be fall traps :p.

Unbreaking 2? Why not just have Unbreaking 3? More convenient imo.

How will the pvp tagging work? Hcf style or Kohi style?

Will stats be kept somewhere? Like will all your kills and deaths be on your badlion profile?

Will you be able to pearl in Stronghold? Will there be an extended pearl cooldown inside it?

Soz for all the questions.


As I've said, the kit is still in testing and we'll find out whether it's any good during BETA.

5. Feather Falling 4 is pretty damn OP and reduces a lot of damage already. I thought I'd make it FF3 for two reasons. 1. You'll take more damage when you fall, obviously, and this leads onto 2. You'll be more careful when walking around and such because you will loose those extra hearts. It's a small change that can make a big difference during a fight, and I think that's a good thing.

6. Unbreaking 3 is harder to grind, therefore it's more valuable. I want a kit that's easier to grind out without too much hassle. Plus, your armour will break faster, so you'll be more conscience when pvp'ing.
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@MaccaTacca Feather Falling 4 isn't as op as you realize, and with feather 3, nobody will do anything but trap all map.
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Hivlik wrote

@MaccaTacca Feather Falling 4 isn't as op as you realize, and with feather 3, nobody will do anything but trap all map.


Please make feather falling 4 instead of 3 i don't want to be deathbanned repeatedly for falling in traps.
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It is going to be featherfalling 4.

@MaccaTacca
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EU or NA? @Pikaoku please make it both.
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We can't make it both without making two different servers…

It will be NA.
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Pikaoku wrote

We can't make it both without making two different servers…

It will be NA.

;-; Latency OP inc
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