Posted on 06 April 2015 - 05:52 AM
Nether UHCSpawn with:
1:food 20 steak
2:wood 30 regular wood
3;water bucket 1 bucket
Ores in nether:
1.iron
2.coal
3.gold
4.gravel
5.stone
No diamonds in nether
gold can mine obby
water works in nether
border shrinks in nether
border doesnt shrink in normal world
0.0 is in nether
If you want apples you have to go to the normal world
diamonds are in normal world
apple rates are vanilla
diamonds are easier to find (beta test spawn rate)
gold (beta test spawn rate)
iron is normal
coal is normal
gravel is normal
stone is easily found
Normal nether mobs spawn
Normal nether ores spawn
normal world smaller
border shrinking you into lava *problem
So what do you think??? What can we add to it to make it better??? How can we fix a few problems that might happen????
Posted on 06 April 2015 - 12:07 PM
when the border shrink starts counting down from 10secs everyone gets 1-2mins of fire resistancePosted on 06 April 2015 - 12:30 PM
This is quite a good idea and would be quite simple I imagine.+1 for the suggestion.
Posted on 06 April 2015 - 03:05 PM
Sounds like a really fast paced garbage quality UHC that some server like mineplex would come up with… No offence -1Posted on 09 April 2015 - 07:10 PM
I can ask other staff and maybe we could add this some how.Posted on 14 April 2015 - 05:41 PM
Sounds good, but the nether is very small so it would be a 50-100 player uhc every timePosted on 15 April 2015 - 10:04 AM
I like this Idea but I don't know how I think about ores spawning in the nether, I suggested this a few weeks ago:Anonymous Quote
Posted on 15 April 2015 - 12:39 PM
Supreme_Zebra wrote
And this is bad?
Posted on 02 May 2015 - 03:49 PM
And I thought rto25 Red VS Blue Triple Ores was bad….