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Potions & their issues
Ok, so as I'm sure everyone can understand Potions are very Over Powered in UHC's due to their ability no matter your armor to 3 - 4 hit people ( with strength)
However strength is only a real problem if speed is also on in a game.
I'm asking that either speed or strength or speed solely be on in a game.


Strength alone; you can still bowspam & run away without the attacker being able to catch up to you & also 3 hit you. ( This is a big problem with speed involved)

Speed alone; you can still possibly get a combo in melee and have a decent bow fight. Of course it will give them an advantage but it's not ridiculous to the point where the game is basically over as soon as a player / team gets pots and then kills a full diamond team / player (as it would be with speed & strength).

Together they are basically impossible to fight, on their own you can at least give it a go.

Pls nerf & stop these stupid games.
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Strength in UHC does make it a little too hardcore imo.
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Strength isn't on every game, it's the hosts choice. If you do not like strength, and you think its unfair, do /config at the beginning of the game and check. If you don't like the rules the host set up, just don't play the game!

@GingeG0D
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^
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Sletursi wrote

Strength isn't on every game, it's the hosts choice. If you do not like strength, and you think its unfair, do /config at the beginning of the game and check. If you don't like the rules the host set up, just don't play the game!

@GingeG0D

You don't understand how much I love you right now…
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Sletursi wrote

Strength isn't on every game, it's the hosts choice. If you do not like strength, and you think its unfair, do /config at the beginning of the game and check. If you don't like the rules the host set up, just don't play the game!


Amen pope Sletursi
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Another thing I have to add that I hate about strength is the final 100x100. If someone has strength, and everyone is full diamond, all skill is taken away. Unless you get an amazing god combo, you WILL die to the person with strength. It makes it impossible to beat that guy unless you also have strength. It takes out the point of the game :P
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I don't have a problem at all with strength on it's own, it's when hosts combine it with speed that it becomes impossible to beat.

All i'm asking is that either one or the other be on, if strength is on, on it's own I'm cool with it.
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TBH, I think this is a good idea. I am not saying this is going to happen, but maybe a strength nerf? If not then yes just one or the other, not both
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I'd say nerf strength to 1.5 values, thoughts?
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What if speed was only available in tier 1? Potions are counter-able with tactics and speed 1 isn't that much quicker than running and jumping. It gives strength some counterplay. Speed 2 just means that you can't run or do anything while somebody mows you down.
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Radical24 wrote

I'd say nerf strength to 1.5 values, thoughts?

+1
1.7 strength is much tankier and makes kills 3 hits with crits. I wouldn't mind it if it was 1.5 values.
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