Posted on 18 May 2015 - 01:33 PM
badlion shoud start hosting no 0,0 gamesPosted on 18 May 2015 - 02:47 PM
No 0,0,This means that you will be scattered to a coordinate very far from 0,0 and you wont know where the center of the map is.
With this gamemode, it changed so much to the game, such as preventing the 20 man cleanup at 0,0 and the winner of it snowballs with 50 heads
Posted on 18 May 2015 - 02:48 PM
@sluttycow A map is generated with random coordinates, and a mystery center, say, 11000 blocks out. You're teleported into this map with no knowledge of where the walls or center is. Meet up is called, and the coords are announced. This is usually to prevent snowballing, and so people can't find too many others. It's pretty commonly hosted on reddit.Posted on 18 May 2015 - 03:56 PM
@sluttycow this would actually be really cool, though I don't know how wb integration would work…might have to make a custom plugin for that?@MasterGberry thoughts
Posted on 18 May 2015 - 05:13 PM
I would want more details on it. The thing with the world border is it would make it a bit uh, easier to figure out where the middle is if you are at a border and run into it.Posted on 18 May 2015 - 06:44 PM
MasterGberry wrote
yeah, but it would prevent too many people from snowballing, It's more going on the search for people everywhere.
Which is good imo
Posted on 18 May 2015 - 09:47 PM
@sluttycowThe gamemode is basically where everyone is teleported out to random coords (within a border) and the "0,0" is at certain coords, which are not 0,0 (for example, 2500,-1500). The meetup coords are announced 10 minutes before meetup (in this situation it would be 10 minutes before border shrink begins). Then, all the players start heading there, and the fights are extremely crazy and fun.
And @MasterGberry
It is sort of easy to find the middle, but not everybody does that so it's not like a normal game at all. Also the borders are extremely big so it is hard to make your way all the way from 1 border to the middle.
Fun gamemode I would recommend that Badlion adds (if possible), +1
Posted on 19 May 2015 - 09:49 AM
MasterGberry wrote
Another note, if we end up doing this we should make the world 4000x4000 instead of 6000x6000 so people could find others easier.
Posted on 19 May 2015 - 11:10 AM
13thedude wrote
The meetup coords are announced 10 minutes before meetup (in this situation it would be 10 minutes before border shrink begins). Then, all the players start heading there, and the fights are extremely crazy and fun.
I think it will be better if its 10 minutes before the 100x100 border, this is when meetup really is.
Posted on 19 May 2015 - 06:17 PM
I'll look into it once 3.0 is live. Not getting done before then.Posted on 19 May 2015 - 07:02 PM
MasterGberry wrote
or, just a small suggestion, get it with maybe the other scenarios you maybe getting with 3 .0 and launch it with the 3.0.
then, you could do that the first 5348158931 players game would be like no 0,0 and everybody will love you forever as long as it will be in a reasonable day in a reasonable hour in eu.
@MasterGberry
Posted on 19 May 2015 - 07:30 PM
-1 beacuse of the person who made this thread </3Posted on 19 May 2015 - 10:12 PM
Ofir____________ wrote
13thedude wrote...
I think it will be better if its 10 minutes before the 100x100 border, this is when meetup really is.
@OfirGever123 So when the border is at 1000x1000?
Posted on 19 May 2015 - 10:23 PM
yes @13thedude. however, I think that the area is small enough for player to run into each other anyways…@MasterGberry is it possible if a plugin could "ping" any player within 100 blocks and constantly send their coords to the near time (vice versa as well)