Posted on 23 May 2015 - 03:57 AM
BlueGrapple wrote
Also, could you maybe do something about the number of HUGE lava lakes in the nether?
@frazahsan The nether is supposed to be scary :). High risk, for a high reward. Unless pots are off xD
Posted on 23 May 2015 - 06:05 AM
13thedude wrote
BlueGrapple wrote...
@frazahsan The nether is supposed to be scary :). High risk, for a high reward. Unless pots are off xD
Well yeah, but lava lakes truly serve no purpose except for alienating players from each other – the exact opposite of what's supposed to happen in the nether
Posted on 23 May 2015 - 09:57 AM
MasterGberry wrote
Ofir____________ wrote...
The FPS lag outweights the health potion issues. Very few games people even get health potions, so it's not really worth the trade off.
As a player that get pots alot, I must say that the fps lag doesn't outweights the importance of jungles, and their use.
You gotta understand, there is alot of players like me that if they get a jungle when nether is on there's a huge chance that they will win thanks to healing pot 2, maybe op af stuff they could find in a jungle temple, and if str is on it's even easier to win.
Basically, jungle is a must have thing in a uhc! They are so good and rewarding! Please keep them.
On another note, feel 100% free to remove every ice biome there is, and I'm sure that 95% of the community will agree woth me about that.
Posted on 23 May 2015 - 02:41 PM
RiseNinja wrote
Not touching any other biomes at the moment. The only major FPS issues are jungle and Oceans obviously suck in general. Snow does not cause any FPS lag, trust me I ran a lot of tests on this.
But snow plains have no animals for food due to Minecraft bugs and are basically useless in UHC.
Posted on 23 May 2015 - 02:55 PM
OblivionTU wrote
RiseNinja wrote...
Not touching any other biomes at the moment. The only major FPS issues are jungle and Oceans obviously suck in general. Snow does not cause any FPS lag, trust me I ran a lot of tests on this.
But snow plains have no animals for food due to Minecraft bugs and are basically useless in UHC.
It's called UltraHardCore. Not "BabyThePlayers" lol
Posted on 23 May 2015 - 02:59 PM
Runner55 wrote
13thedude wrote...
Well yeah, but lava lakes truly serve no purpose except for alienating players from each other – the exact opposite of what's supposed to happen in the nether
All lava lakes do is give players a chance to dump their water and get lava…they also are just wasting the world
Posted on 23 May 2015 - 02:59 PM
Runner55 wrote
13thedude wrote...
Well yeah, but lava lakes truly serve no purpose except for alienating players from each other – the exact opposite of what's supposed to happen in the nether
All lava lakes do is give players a chance to dump their water and get lava…they also are just wasting the world
Posted on 24 May 2015 - 11:45 PM
@MasterGberry eta on auto world generator?Posted on 25 May 2015 - 12:08 AM
Runner55 wrote
Today at some point.
Posted on 25 May 2015 - 01:53 AM
MasterGberry wrote
Runner55 wrote...
Today at some point.
ooooooooo baby. do we still need to check 100x100?
Posted on 25 May 2015 - 01:01 PM
MasterGberry wrote
Statistics
This section needs it's own whole area because there is so much information being stuff we are storing here.
Per Match:
- Game Rules/configurations fort he match.
- Full Player Inventories when they kill someone or when they quit and don't come back.
- Health/Food when they kill someone or when they quit and don't come back.
- How many Players/Teams were alive when you died.
- Team ID
- How long you were alive before dying
The following are going to be available for every single match and for every player's profile also. (There will be leader boards for a lot of these)
- Number of Kills
- Number of Deaths
- Arrows Shot
- Arrows Hit
- Sword Swings
- Sword Swings hit
- Sword Blocks
- Bow Punches
- Damage Dealt
- Damage Taken
- Number of coal/iron/gold/diamonds/emeralds/lapis/redstone mined
- Number of animals/mobs killed
- Number of potions used (strength, speed, invis, etc)
- Number of golden apples used
- Number of golden heads used
- Fall Damage Taken
- Hearts Healed
- Horses Tamed
- Levels gained
- Nether Portals Entered
- Ender Portals Entered
Where can I see that # @MasterGberry
Posted on 25 May 2015 - 01:06 PM
All features of 3.0 have not fully been released/pushed, the statistics is one of the few things that needs a little more time before it's finished.@OfirGever123
Posted on 25 May 2015 - 01:08 PM
RastaNinja wrote
@OfirGever123
does it still like count?
like last game I got for example 5 kills, when the statistics going live, will I see it?
@KetamineAddict1
Posted on 27 May 2015 - 08:13 PM
@Ivorex NAH IMA GET THAT!!!!!!!!!!!!!!! YOU HAVE ABSOLUTELY NO CHANCE!!!!!!!!!!!!!!!Posted on 27 May 2015 - 10:22 PM
lol I'm gonna be top deathsno one can beat me at losing