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UHC Combat Logging
I like the idea of combat logging with the UHC gamemode, but I see some problems with the feature. Many people would combat log in general and while fighting me. However, when you log out, a zombie spawns in your place. The problems that I see with the zombie is that you may not even be in a fight when you log out, but then somebody can just walk up to your body and kill you. Also, in the 7 est to3, I relogged because the server lagged and a cobblestone block glitched into me when we were pillaring to the surface. I relogged so my teammate could break the cobblestone block and I could move again. However, my teammate told me that I was killed because my zombie spawned where I was and died to suffocation. I think that Badlion UHC should change the combat logging aspect to a similar version to the one most factions servers have, where you cannot relog for a certain time once you hit or are hit by someone. This aspect would save people who are not in combat from dieing while still killing the people who actually logged in the middle of a fight. Thank you for reading and hopefully taking my idea into consideration.
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Not digging it, they'll just ban you for a week if you do.
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