Posted on 29 June 2015 - 09:37 PM
So some of the crappy maps were removed last season, but there are still a ton of annoying maps that are impossible to strafe in. I actually despise that map with the tower in the middle, bridges and round ditch. When you fall into the ditch, you cant strafe for shit and luck becomes a huge factor. I think it should be replaced with a flat map.Posted on 29 June 2015 - 09:59 PM
Cirqle wrote
Posted on 29 June 2015 - 10:08 PM
Thnk wrote
Cirqle wrote...
My badlion ratings are terrible because of my inability to strafe on these maps, and sometimes I even die to fucking FALL DAMAGE.
Posted on 29 June 2015 - 10:08 PM
i really hope someone mentions the swamp map with vines everywhere.Posted on 30 June 2015 - 10:07 PM
There are enough flat maps, honestly so many of the maps are too similar. Do we really need more than 2 different perfectly flat maps?Posted on 01 July 2015 - 01:34 AM
TrollMC wrote
Exactly, plus in game modes such as UHC and SG, you don't always have a flat area to strafe on, the map variety helps people adapt to situations in PVP.
Posted on 01 July 2015 - 03:35 AM
it can get annoying when you can't strafe.. but just blockhit and stuff.. all the stuff in the way is more walls to pin/corner your opponent against, it can be annoying for pot pvp though because you end up potting the other player..Posted on 01 July 2015 - 03:47 AM
Shimetsu wrote
Posted on 01 July 2015 - 10:21 PM
The swamp map is ridiculous, ive given up on reporting the campers on this map because it happens too frequently in buildUHC. They just climb into a tree and start shooting/ dropping lava/rodspamming. And the fucking vines piss me off.Posted on 02 July 2015 - 06:03 AM
Cirqle wrote
I agree for the most part. I enjoy a large percentage of the maps, and do think there should be terrain to avoid having strafe wars back and forth. However, makes like the swamp one are ridiculous. We made a note to remove tall grass, but added vines?