Posted on 08 July 2015 - 12:54 AM
^Have a scenario without fire aspect or flame bows or swords.
This and absorption less would actually be fun
Posted on 08 July 2015 - 04:44 AM
Thnk wrote
So is absorption but they have absorption? Whats your point? @Thnk
Posted on 09 July 2015 - 11:17 PM
DaBakerMC wrote
Not worth it..
Posted on 09 July 2015 - 11:35 PM
Apart of the snowballing in the games, get over it. Just use a water bucket or use healing and just chug till you die or kill the person, it isn't that hard! I've done it before…Posted on 10 July 2015 - 01:49 AM
If there's absorptionless games, and horseless games, why not this? +1Posted on 10 July 2015 - 02:42 AM
-1 it's hard to get fire, people who get it deserve it, learn how to fight it.Posted on 10 July 2015 - 05:12 PM
Jooduu wrote
This.
PersonKool wrote
Now tons of people do level 8s and get fire aspect like 1/5 and now like 1/3 of the people I see have fire aspect. Play a game and get to 100x100 everyone has a flame item.
Posted on 10 July 2015 - 05:50 PM
Kauai wrote
You aren't talking about absorption you are talking about fire/flame though and it is a different concept
Posted on 10 July 2015 - 05:58 PM
Tredawg2002 wrote
Kauai wrote...
You aren't talking about absorption you are talking about fire/flame though and it is a different concept
They're both vanilla settings. In absorption less you turn off absorption which is a default setting. If you do this you just take away fire items which is also a default vanilla thing.
Posted on 11 July 2015 - 05:25 AM
I have hosted 8 games in which all of them there were at least 1-2 players with fire, and looking into their inventory, 90% of hem hot keyed.If they wanna use a hotbar space and switch their weapons every fight, they deserve to have a tiny bit of an advantage.
Posted on 11 July 2015 - 05:59 AM
PersonKool wrote
If they wanna use a hotbar space and switch their weapons every fight, they deserve to have a tiny bit of an advantage.