Posted on 23 July 2015 - 11:22 PM
A simple idea, when you are matched with another player, it doesn't reveal the ELO of that other player UNTIL you guys have finished the fight, then the ELO would be revealedThis may seem unnecessary, but I found that this could potentially increase the quality of fights on Badlion. As of right now, when I fight someone with really low ELO I don't try as much. I feel like the player's ELO shouldn't have an effect on the way I play and I shouldn't have an idea of their skill level until we are actually in the fights.
In my opinion,
PROS:
- Better Fight Quality
- More Consistency
- Less Flame (? Possibly)
- You won't know how good/bad somebody is until you are actually fighting them. I feel like this is the biggest point here because you shouldn't be able to go "oh he's 1200 ELO i'll just go super easy since I know he's bad", their ELO shouldn't have an effect on the way you fight.
CONS:
- ?
Feel free to discuss and point out some cons to me, I'm sure there are some. If you agree with me, give me a +1 :)
Posted on 24 July 2015 - 01:19 AM
+1 I believe it used to be like this, I liked itPosted on 24 July 2015 - 01:44 AM
it was like this until season 7 I believePosted on 24 July 2015 - 02:48 AM
It should be toggleable like my hacksPosted on 24 July 2015 - 05:51 AM
xSaltyLagoon wrote
Agreed but too bad u can't key bind this one :(
Posted on 24 July 2015 - 01:59 PM
Click on the clock, then hit message settings.http://puu.sh/jb5EQ/53e279db1c.jpg
Posted on 26 July 2015 - 03:29 AM
Listen wrote
http://puu.sh/jb5EQ/53e279db1c.jpg
But it won't hide it for the players your fighting, will it.
Posted on 26 July 2015 - 08:20 PM
ShockstasDaddy wrote
Listen wrote...
But it won't hide it for the players your fighting, will it.
It will,
or atleast it should xD.