Posted on 25 July 2015 - 08:12 AM
In Hosted UHCs recently there have been more hackers and not just xrayers but people with kill aura. Obviously there aren't enough mods in 1 game to spectate all 300+ players so I was wondering why Gcheat hasn't been added to the hosted UHCs like it is in the new MiniUHCs and is it possible to add?===Gqme===
Posted on 25 July 2015 - 09:51 AM
Please.Another game, another death to a forcefielder. Now that basically everyone knows GCheat isn't enabled in UHCs so many people toggle forcefield/kill aura. So many peoples games are being ruined because of this. Mods can't spec everyone and even if they do spec a suspected forcefielder it takes like at least 3 people's games just ruined and gone down the drain.
GCheat does a great job at keeping Arena PvP clean, but atm UHCs are infested with hackers.
Posted on 25 July 2015 - 10:27 AM
It would lag the servers too much. Devs are currently working on optimising GCheat for UHCs so that it doesn't cause lag.Posted on 25 July 2015 - 04:06 PM
Why does it not cause lag on PotPVP when that has more players in it though?Posted on 25 July 2015 - 06:49 PM
IIRC ArenaPvP has more storage/memory dedicated to it so it is able to handle it better.Posted on 26 July 2015 - 04:23 AM
Possibilities wrote
I'm a strong believer in "Don't Trust Anybody"
uhc host won't have premisson to look at gcheat… probably the only people that saw like gcheat codes and such and devolped it and could leak it is smelly,archy,gberry.
Posted on 27 July 2015 - 02:52 AM
lol what, badlion wont ever use NCP again, also UHC hosts do not have access to the .jar files to any of the plugins they just have permissions ingame to host a game and nothing else.Posted on 27 July 2015 - 03:52 AM
Possibilities wrote
Moderation staff has no access to source code
Posted on 27 July 2015 - 04:13 AM
Possibilities wrote
Posted on 27 July 2015 - 04:13 AM