Posted on 07 October 2015 - 12:08 AM
I know that having low ping can give you an advantage, and I sorta know why, but can anyone explain it to me because I'm not sure.Posted on 07 October 2015 - 12:21 AM
labmity wrote
It does but it's not like a linear : "80ms=X skill level". You have to adjust.
Posted on 07 October 2015 - 12:44 AM
ItsTene wrote
labmity wrote...
It does but it's not like a linear : "80ms=X skill level". You have to adjust.
Lower ping just means there's less delay between packets getting sent to and from the server. What having higher ping does is actually open up more opportunity to get bigger combos (due to stacked hits) but you can get comboed just as badly. I would say anything >300 Ms is in the unplayable range.
Posted on 07 October 2015 - 11:22 AM
Good Ping = You get a better hits !Simple xD!
Posted on 07 October 2015 - 11:25 AM
VekiiSRB wrote
Simple xD!
Thats what they think.
<50 = No lag
>50 = Lag. you will have to learn how to fight with it
Posted on 07 October 2015 - 02:03 PM
JeroenPVP_ wrote
VekiiSRB wrote...
Thats what they think.
<50 = No lag
>50 = Lag. you will have to learn how to fight with it
Wrong
Ping is a measurement of connection and comnection is what causes lag.
Posted on 07 October 2015 - 03:07 PM
I get 28 ms and I still get insane lag spikesPosted on 07 October 2015 - 06:57 PM
There's a formula to ithigh ping=get smacked
Posted on 07 October 2015 - 07:29 PM
ItsTene wrote
Ping is a measurement of connection and comnection is what causes lag.
tene stop pls ur leik lolitsalex dumbo
Ping is the time it takes in which your packets to reach a server. (in ms) Sure ping will fluctuate with lag, but ping is not a measurement of "connection", rather a measure of latency.
Posted on 07 October 2015 - 07:37 PM
JeroenPVP_ wrote
VekiiSRB wrote...
Thats what they think.
<50 = No lag
>50 = Lag. you will have to learn how to fight with it
Ping is actually round trip latency.
E.g.
My ping to Badlion is around 115ms.
This means it takes 57.5 ms for my packet to reach the server and then 57.5 ms for my packet to be returned to me. Keep in mind that the server snapshots the packets in 50ms intervals. So in theory it can take up to 107.5ms for the server to process my packet (assuming 20 TPS). Best case I am lucky and my packet is processed as soon as it is received.