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Dev Log #29 11/21 - 11/27
Posted on 28 November 2015 - 10:02 PM
Hey everyone. Time for another dev log. A lot of my time the past week has been investigating and solving network and lag issues still. I am still doing this. SmellyPenguin is hard at work on season 11. We are slowly ramping up our new developers so that they can help us work on new features in the coming months.New Features
- ArenaPvP Chicken Unranked ladder for Thanksgiving weekend
- Reworked Tab List (lot faster)
- UHC Shared Health game mode
Upcoming
- Clan Management/chat on the network
- Season 11 ArenaPvP
- Survival Games 2.0
- Website re-skin
- Cases in the Hub
- Two factor authentication for the website and minecraft servers (more info to follow on this soon)
- Ability to switch between desktop and mobile website.
Tweaks
N/A
Bug Fixes
- Fixes with mod chat on the servers
- Fixes with lobby chat not sending non-ASCII characters
- Glitched Chunks on ArenaPvP
Posted on 29 November 2015 - 04:18 AM
Season 11 hmm better get vanilla and Diamond up soonPosted on 06 December 2015 - 02:36 PM
If there is a clan limit on Clans 2.0 pls make it so no clan has to kick out a member. For ex if a clan had 50 members and you turn it to max 30 players. 20 will have to be kickedPosted on 07 December 2015 - 05:22 PM
Hype. Good luck and thanks for all you do for us.Posted on 07 December 2015 - 07:08 PM
SuperSubh3561 wrote
If there is a clan limit on Clans 2.0 pls make it so no clan has to kick out a member. For ex if a clan had 50 members and you turn it to max 30 players. 20 will have to be kicked
You won't be able to add anyone else.
You can be legacy locked in with your clan members, but you will be stuck until more people leave.