Subscribe
Map suggestions
Posted on 02 December 2015 - 01:00 PM
Okay, I feel that some maps on the server are ideal for certain kits, and I know that badlion has already worked on selecting maps for each kit, but there are some bery unrealistic situations and maps that I believe should be fixed. Below are my suggestions on what maps should go with what kits.GApple/Kohi/NoDebuff/Tank/Vanilla:
Speed 2 PvP is meant to be a game based on strafe and crosshair aim. These maps would be best fit would be mostly flat ground and smaller maps, such as the "Clay Box" maps and maps without cover or obsticles.
MCSG:
For kit MCSG, commonly used maps such as "Zone 85" "Par 72" "SG4" and other MCSG maps should be made into arenas for this kit. This would make for ideal practice and be realistic as if you were in a survival games scenario.
Iron/Diamond:
These two kits are fairly universal kits and can be obtained in any situation, so any map would work for either of these two kits.
UHC/Horse/BuildUHC:
These ladders would be best fought in large, wide open arenas with little cover. Vanilla spawned plains/savanah/desert/snow plains biomes wouldmake ideal fighting grounds.
Archer:
this ladder would also be best fought in large maps, but the maps should have small bits of cover to hide behind. This kit would be best off if you had splash speed 2 potions and enderpearls to make it more of a quick paced fight where you could choose to have speed, change direction quickly, and be able to "debuff" players that do not have speed as a strategy
Posted on 03 December 2015 - 11:33 AM
DaBakerMC wrote
splash speed 2 potions and enderpearls
+1
Posted on 03 December 2015 - 12:54 PM
DaBakerMC wrote
splash speed 2 potions and enderpearls
-1 Please don't