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RedRover/Koth Suggestion
Posted on 03 December 2015 - 10:03 PM
I believe that you should not be able to receive the kit when you kill the enemy. In regular redrover you do not receive a brand new kit when you kill someone, this defeats the purpose because you can always send out your best player and wipe out the team. As an example if I'm playing NoDebuff redrover and I kill someone I shouldn't be given a new kit, I would have the same pots as I had when I killed the first person.With Koth you should have a time limit, and have a one life system.
Posted on 03 December 2015 - 10:11 PM
Thing is if you host a koth with MCSG then it'll be no more than 1 minute…I understand your thinking, but I think Koths should think to pot ladders for now.
Posted on 03 December 2015 - 10:13 PM
The red rover concept is like in SC2 team 1v1's.Winner fights the next person. If he loses then move on etc.
That's the point
Posted on 03 December 2015 - 10:15 PM
MasterGberry wrote
The red rover concept is like in SC2 team 1v1's.
Winner fights the next person. If he loses then move on etc.
That's the point
Winner fights the next person. If he loses then move on etc.
That's the point
Oh, ok
Posted on 03 December 2015 - 11:17 PM
RR was already changed for S11. I disagree about your KOTH suggestions because the event would be too sort with a one life system.Posted on 04 December 2015 - 09:00 AM
Either way this isn't a staff level discussion, can somebody not on mobile move this to ideas/sugs?