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Dev Log #30 11/28 - 12/4
Posted on 04 December 2015 - 07:41 PM
Yay we made it to 30 dev logs \o/ Now that I am writing these weekly again we should see that number continue to grow.The beginning of this week I was moving our servers around a little bit and trying to solve the EU latency/ping issues which seem to be solved at the moment. Still investigating TPS issues.
Expect to see a season 11 beta sometime in the next few days.
New Features
- New performance debugging tools (for me ^.^)
Upcoming
- Clan Management/chat on the network
- Season 11 ArenaPvP
- Survival Games 2.0
- Website re-skin
- Cases in the Hub
- Two factor authentication for the website and minecraft servers (more info to follow on this soon)
- Ability to switch between desktop and mobile website.
Tweaks
- All of the Badlion Servers are on a private network now except AU
Bug Fixes
- Fixed a bug with SG where a player could win the game by jumping into the void.
- Fixed a red rover bug where people leaving would mess the game up
- Fixed some of the party scoreboard stuff (still working on it)
Posted on 05 December 2015 - 01:52 AM
Yay! Good work Devs, as epic said! <3Posted on 10 December 2015 - 11:25 PM
Nice work. Can't wait for the website re-skin!