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Hit Detection
Hey guys, so as many of you know, badlions hit detection has some MAJOR issues. Idk if its the kb or the delay or what, but something changed, I think anyone could agree with that. I know they didnt mean to change anything but something went wrong, 100%. I didn't just spend 75$ on the lion rank to have hits that benefit bad players, its just terrible. Dont get me wrong I have tons of respect for GBerry and all of the staff but please look into this, Thanks <3
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+10
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#
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@'ing = bad
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@OnRestriction SENIOR MODS CAN'T do anything about anything that has to do with the backend of the server, please don't tag us
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Sorry about that, should I tag GBerry?
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OnRestrictionn wrote

Sorry about that, should I tag GBerry?


Better if you don't tag anyone
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Then how is he supposed to know… That's why I'm making this thread… Lmao
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@MasterGberry


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I wish people would stop making threads about this. To this day we still don't know what has changed with KB
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OnRestrictionn wrote

Then how is he supposed to know… That's why I'm making this thread… Lmao
he didn't need to know
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-snip-
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I dont think badlion have hit detection/ncp.

But i can say in 100% the KB has been changed this season.
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@MasterGberry I know its probably annoying af to have all of these threads, but my point is you guys should try to FIND out whats changed, I need some sort of reassurance that at some point it will at least be looked into and fixed at some point.


EDIT: Honestly maybe you guys should try removing the combo ladder for just a day, because some have said something may have changed while coding it, I think you should try it, and wait for feedback. (Just a suggestion, I really want badlion to be enjoyable for everyone)
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OnRestrictionn wrote

@MasterGberry I know its probably annoying af to have all of these threads, but my point is you guys should try to FIND out whats changed, I need some sort of reassurance that at some point it will at least be looked into and fixed at some point.


EDIT: Honestly maybe you guys should try removing the combo ladder for just a day, because some have said something may have changed while coding it, I think you should try it, and wait for feedback. (Just a suggestion, I really want badlion to be enjoyable for everyone)


I think the combo ladder isn't even available this week?
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OnRestrictionn wrote

@MasterGberry I know its probably annoying af to have all of these threads, but my point is you guys should try to FIND out whats changed, I need some sort of reassurance that at some point it will at least be looked into and fixed at some point.


EDIT: Honestly maybe you guys should try removing the combo ladder for just a day, because some have said something may have changed while coding it, I think you should try it, and wait for feedback. (Just a suggestion, I really want badlion to be enjoyable for everyone)


Combo ladder doesn't affect knockback in any way, it only changes the number of hits per second. As MasterGBerry said, it's not even available this week. I have looked into the knockback issue and the "issue" is that if you're sprinting forward and you get hit, your total knockback is ~1 block. You get knocked back the normal ~2.5 blocks but your momentum (remember, you're sprinting forwards) carries you forward and your total knockback ends up being ~1 block. This was the same as on Season 10 and it's also the same on Kohi.
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So basically kb is the same as last season is what your saying?
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@OnRestriction yes, that's what we've all been saying since everyone started complaining about it
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Its not the kb. In my opinion hits are a bit delayed making kb delayed
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