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Players getting left behind.
Last edited on 30 December 2015 - 10:33 AM by xNiiNJAx
After playing a huge party game with different people such as NoDebuff or Kohi, when someone dies or multiple people die and respawn they are automatically put into spectator mode and the ability to watch the rest of the game. Nothing wrong there.After the game is over, the winning team and the last person who died on the opp. team are teleported to spawn however the people who have already died are put into survival mode and pvp is enabled.
I recently jumped into a ranked match and saw people from parties who had this happened to them.
TL;DR - Players are getting left behind after a party game or Kohi or NoDebuff (Only place where this has happened to me) and they have the ability to fight. Sometimes people are placed into that arena and kill them.
Posted on 31 December 2015 - 12:08 AM
@xNiiNJAx I wasn't able to reproduce this bug. Do you mind going through all the steps to the best of your memory so I can try to reproduce the bug? Number of players in party, what you guys played before hand, etc.Posted on 31 December 2015 - 03:02 AM
There was a party of about 10+, we started a game of Debuffless, Me and a few others [2/3 maybe] died 2/3 minutes in, my final team mate was ganked, the remaining people alive on my and the other team were teleported back to spawn and the people who had already died stayed back [maybe 1/2 were teleported back as well].The map was that flat blue wool map with 2/3 layers going up. When I started a BuildUHC ranked match and was teleported in that map, there was about 5 people naked running around.
The blue wool map - Dark blue wool going all around and it was just wool .
If you give me a few screenshots of the blue wool maps, I wouls be able to find the correct one.
@SmellyPenguin
Posted on 31 December 2015 - 03:04 AM
@SmellyPenguin I don't think I'll be able to remember the games we played before hand, we played BuildUHC, SG maybe. Cannot remember everything as it was 2/3 days ago.Posted on 01 January 2016 - 12:24 PM
As you can see, I only bumped it up once.Posted on 01 January 2016 - 01:06 PM
I wanted to get this issue resolved quickly, that's a pretty good reason.