Last edited on 07 January 2016 - 12:22 AM by bgb
Having played BuildUHC for a bit of time now, I have thought of a few suggestions that might make the game better or more enjoyable. This is open for improvement or opinion.The first of these suggestions is for a health meter below the player's name, like this:
The reasoning for this is that, since BuildUHC is an imitation of an actual Badlion UHC, it would be fitting to have the health listed below the opponent's name, as it in an actual Badlion UHC.
The second suggestion is to feature a scoreboard in likeness to the Badlion UHC's scoreboard -

Instead of "your kills" and "players left," it could say "Opponent: ____." The rest of the info on the scoreboard could be reworked to represent better the individual BuildUHC match.
That's it. These suggestions have no impact on actual gameplay, per se, (except for the heart meter) but they add an element of realism to liken it to an actual Badlion UHC, which would be nice, in my opinion. (since I can never actually play a Badlion UHC due to lagging out or dying to combat log when I take fall damage c:)
Will be edited for future suggestions / improvements.
I understand not everyone might agree with the suggestions I made, and may deem them insufficient or useless for an update, but I thought I would make this thread to receive others' opinions.
Posted on 07 January 2016 - 08:47 AM
-1 to the scoreboard, and all ladders shoule have the hearts above the head, not just buildPosted on 07 January 2016 - 08:56 AM
DaBakerMC wrote
Posted on 07 January 2016 - 02:56 PM
DaBakerMC wrote
no no no god no
Posted on 07 January 2016 - 03:40 PM
wouldnt the "Health bellow names" thing create lag for the server?Last edited on 07 January 2016 - 03:47 PM by ShadyGamerX
DaBakerMC wrote
only ladders which currently tell opponent's health when you shoot them should have it
Posted on 07 January 2016 - 03:56 PM
ShadyGamerX wrote
DaBakerMC wrote...
only ladders which currently tell opponent's health when you shoot them should have it
there's a lot of balance that comes with shooting health
Posted on 07 January 2016 - 04:07 PM
Hivlik wrote
ShadyGamerX wrote...
there's a lot of balance that comes with shooting health
yeah but it's a little weird having to shoot to know health in my opinion and it isn't like that in real UHC's either
Posted on 07 January 2016 - 04:25 PM
ShadyGamerX wrote
Hivlik wrote...
yeah but it's a little weird having to shoot to know health in my opinion and it isn't like that in real UHC's either
but honestly what is a "real" uhc and what about it being "real" makes it better
Posted on 07 January 2016 - 07:32 PM
SmellyPenguin confirmed this on another thread but no one really knows when this is being implemented