Posted on 17 January 2016 - 11:24 AM
I'm reposting because there was a lot of +1s, but no admin/person who could put inplace saw it.Ok. I've seen a lot of suggestions about uhc kits. UHC is one of those things where your gear can look so different depending on what part of the game you're at, and the number of kills you have. My friend and I have already made a few event kits representing different parts of the game, however it doesn't feel the same without health showing(and when you hit an arrow it tells you health), no natural regen, and ability to place water/blocks. My thought is we could add a bunch of UHC kits to only party ffas/fights and maybe one to unranked. In party it would look like Party Events>Party FFA/Fight>UHC kits(represented by an arrow or something else)>then the kit. Anyway, here are my kit ideas.
Duel-Weilding(100x100):
Full diamond
Prot III helm, Prot II everything else, 6 stacks of arrows, blocks, 4 water buckets, power III bow, rod, iron sword fire I sharp I, and diamond sword sharp III, 7 gapples, 2 heads
2 kills:
Helm and boots diamon, rest iron
Boots prot II, rest prot I, sharp II iron, blocks, 32 arrows, power I, rod, 4 gapples, 1 head, water, blocks
Good Cave:
3/4 diamond, iron pants
Everything prot I, power I bow, 5 gapples, power I bow, 64 arrows, water, blocks
Snowballing and drained:
Full diamond
Full prot I, rod, power 2, sharp III iron, 1 head, 1 gapple, 4 stacks of arrows, water, blocks
A guy in your cave:
Full iron, no helmet at all
Stone sword, bow, 3 arrows, blocks, drinkable potion of healing I(from a witch)
Decent Cave:
Full Iron, diamond chest
Full prot I, sharp II iron, Rod, 2 gapples, blocks, water
Melee Nether:
Diamond Chest and Boots, rest iron
Full prot II, bow power II, Sharp IV iron, blocks water
Bow Nether:
Diamond Chest and Boots, rest iron
Full prot II, bow power II flame I, Sharp II iron, blocks water
Thank you for reading please leave a -+1 or a suggestion :)
Posted on 17 January 2016 - 02:48 PM
Remove water from last 2 since you can't use water in the netherOtherwise, yes, if the secs have time
Posted on 17 January 2016 - 03:08 PM
The "nether kits" represent pvp after a nether rushPosted on 17 January 2016 - 05:57 PM
This is a brilliant Idea, I don't know why you had to re post thisPosted on 17 January 2016 - 06:01 PM
I couldn't bump it because it was too oldLast edited on 19 January 2016 - 07:11 AM by KenoticDreams
ty_rex222 wrote
Duel-Weilding(100x100):
Full diamond
Prot III helm, Prot II everything else, 6 stacks of arrows, blocks, 4 water buckets, power III bow, rod, iron sword fire I sharp I, and diamond sword sharp III, 7 gapples, 2 heads
weak meme @Morsinius
Posted on 19 January 2016 - 11:12 AM
rellik wrote
LOL YES YES YES YES YES YES
Last edited on 20 January 2016 - 07:41 AM by KenoticDreams
ドキドキ >////< wait @Hivlik opinions btwPosted on 20 January 2016 - 08:16 AM
you should make uhc a toggleable option when making a custom kit @SmellyPenguin where it includes no regen and shooting healthAlso make no fall a toggle option
Posted on 20 January 2016 - 08:51 AM
Hivlik wrote
Also make no fall a toggle option
And water/block placement
I purposely did no lava to create less lag and get less complaints
Posted on 20 January 2016 - 09:12 AM
ty_rex222 wrote
Hivlik wrote...
And water/block placement
I purposely did no lava to create less lag and get less complaints
add soup in custom kit aswell
Posted on 20 January 2016 - 11:08 AM
+1Dont make the kits though we should have it so natural health regen, no fall, block placing,health after a bow shot, and maybe even nether fire .
This should all be toggable in party settings or kit settings
@SmellyPenguin
@MasterGberry
@Archybot
Posted on 20 January 2016 - 11:17 AM
You guys can make custom kits already…this is the point of the feature….Last edited on 20 January 2016 - 11:39 AM by ozman1028
@MasterGberry problem is we want more features such as toggling regen option, no fall, health, being able to place blocksAll things in reg kits but we cant have it in custom ones