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Elo from Hackers
Hackers are the most annoying thing, right? I was thinking that if you get drained elo by them should get the elo back from when the hacker was killing them (if they were generating GCheat logs because you may have died to them while they werent hacking.) Also, I think that if you send in the evidence and they get banned, you should get the elo back that you lost when they kiled you. Please +1
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It would be to much to give all players that lost woo to hackers elo's back. The staff would never be finished.

Best thing to do is report them and get them banned.
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@Aymbaut you know what to do here
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So Player 1 and Player 2 (or just Player 1's alt) have a great idea
Player 2 drops Player 1 from 1500 to 1100
Then Player 1 grinds all the way up to 2000
Player 2 then gets banned, and now Player 1 has 2400 elo

Unless you adjust for inflation, it wouldn't work
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TheKillsMagnetMC wrote

Hackers are the most annoying thing, right? I was thinking that if you get drained elo by them should get the elo back from when the hacker was killing them (if they were generating GCheat logs because you may have died to them while they werent hacking.) Also, I think that if you send in the evidence and they get banned, you should get the elo back that you lost when they kiled you. Please +1
you know what the most annoying thing is. You trying to get me banned when u didn't do anything wrong you former hacker.
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dwipeout wrote

TheKillsMagnetMC wrote...

you know what the most annoying thing is. You trying to get me banned when u didn't do anything wrong you former hacker.


lmao what? I got banned for GCheat once I'm pretty sure everyone has hacked at one point but I haven't hacked ever since then. and when did i try to get you banned lol
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Aymbaut wrote

So Player 1 and Player 2 (or just Player 1's alt) have a great idea
Player 2 drops Player 1 from 1500 to 1100
Then Player 1 grinds all the way up to 2000
Player 2 then gets banned, and now Player 1 has 2400 elo

Unless you adjust for inflation, it wouldn't work

Best argument I've heard against this thus far.
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Ya I guess that makes sense but it should be based on how many matches u lost, not the elo u lost now that i think about it
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ItsTene wrote

Aymbaut wrote...


Best argument I've heard against this thus far.

Even if you adjust for inflation, it's still unfair. You're still providing a new way for players to exploit the system and elo boost.

Hackers are part of the game, and I don't think this system could ever do more good than harm.
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that is very true
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If the hacker gets banned, the last person he fought should get the elo is my reasoning
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TheKillsMagnetMC wrote

dwipeout wrote...



lmao what? I got banned for GCheat once I'm pretty sure everyone has hacked at one point but I haven't hacked ever since then. and when did i try to get you banned lol
I have never hacked before
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TheKillsMagnetMC wrote

dwipeout wrote...



lmao what? I got banned for GCheat once I'm pretty sure everyone has hacked at one point but I haven't hacked ever since then. and when did i try to get you banned lol


"everyone has hacked at some point"

Lmao dumbest thing I've ever heard on the forums, not everyone is a dick.
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Aymbaut wrote

So Player 1 and Player 2 (or just Player 1's alt) have a great idea
Player 2 drops Player 1 from 1500 to 1100
Then Player 1 grinds all the way up to 2000
Player 2 then gets banned, and now Player 1 has 2400 elo

Unless you adjust for inflation, it wouldn't work
Oh yeah, there should be a time limit of some sort
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