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Disallow Lagging Players to Join Ranked Ladders
I'm not saying if ping > 200 then disallow ladder join, I'm saying is somebody is dropping packets and spiking really hard, then there should be a preventative. It's not enjoyable to fight somebody who just skips around the whole match - I'm sure a lot of you know what I'm talking about.

Let me draw you a scenario.
Bob has 40-50 ms average and a packet loss of about 1%. If when Bob joins a queue and is getting 150-200 ms average and a packet loss of 30%, then maybe kick him off of the queue until his network stabilizes.
Bob moved to Pluto and now has 150-175 ms average and a packet loss of 3%. If when Bob joins a queue and is getting his average 150-175 ms with a packet loss of 3%, then allow him to join because he wouldn't be lagging around everywhere.

Obviously this wouldn't stop people who start lagging midfight, but it would filter out a lot of the people who maybe don't realize that they're teleporting and make our Badlion experience overall a lot more enjoyable.
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If I understand correctly, if Bob has 300ms but 0% packet loss, he doesn't get kicked?
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Teracerus wrote

If I understand correctly, if Bob has 300ms but 0% packet loss, he doesn't get kicked?


If he gets 300 ms average and 0% packet loss average, then no, he doesn't get kicked. It's like you only get kicked if you're lagging, not if your ping is bad.
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Nah, that's unfair for de laggers.



EDIT: Actually, it's unfair to us to fight the laggers. +1
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-1 You're preventing a player from participating in a huge part of Badlion. You'd be making their "Badlion experience" a lot more unenjoyable.

I think it'd be better to match up lagging players against other lagging players, if available. Basically keep a lagger in the queue longer in case another lagger comes along, but if it's been too long (15-20 seconds) just match them up anyway.
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PenguinDJ wrote

-1 You're preventing a player from participating in a huge part of Badlion. You'd be making their "Badlion experience" a lot more unenjoyable.


I understand where you're coming from in that players would not be able to participate, but what I'm trying to avoid is a fight where neither player has fun because one sees this:



and the other sees this:


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Idk
As much as I like this compared to the ping solution I'll stay -1 or nuetral
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tfw you get 5-15% packet loss when its 4am in the morning
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-1, its not gonna make a difference really since that ppl in asia tps around everywhere
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