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Making the water section of UHC borders bedrock.
Last edited on 04 February 2016 - 04:14 AM by sgtnuts
There have been countless times where i have been teleported by the border into water and start getting bowed, if you get bowed into the wall (which is invis and tp's you back in) can get very buggy and forcing me to get stuck due to kb from the bow and can't get out of the water and resulting in me either dying or having to use all my healing. I suggest that the invisible blocks get changed into solid bedrock so this doesn't get you stuck in the wall.Posted on 06 February 2016 - 01:58 PM
FLOOFD wrote
There have been countless times where i have been teleported by the border into water and start getting bowed, if you get bowed into the wall (which is invis and tp's you back in) can get very buggy and forcing me to get stuck due to kb from the bow and can't get out of the water and resulting in me either dying or having to use all my healing. I suggest that the invisible blocks get changed into solid bedrock so this doesn't get you stuck in the wall.
Back in the day when we generated maps for the next game ourselves, we made sure there was no water in the corners of the final shrink (100x100 wasn't scatter then). Now maps are pre-generated and I'm fairly certain that there is no easy way it can magically check every single corner from 2500 to 1000 to see if there is water. Oceans are gone, but there are still rivers and certain biomes with water. Simple solution for you to not get stuck in a corner with water - make sure you are inside the shrinks.
Posted on 12 February 2016 - 10:44 PM
LENAvision wrote
FLOOFD wrote...
Back in the day when we generated maps for the next game ourselves, we made sure there was no water in the corners of the final shrink (100x100 wasn't scatter then). Now maps are pre-generated and I'm fairly certain that there is no easy way it can magically check every single corner from 2500 to 1000 to see if there is water. Oceans are gone, but there are still rivers and certain biomes with water. Simple solution for you to not get stuck in a corner with water - make sure you are inside the shrinks.
I wasn't suggesting get rid of the water in the corners when the boarders shrink, I was more suggesting tweaking the boarder plugin so the walls In the water are not invis blocks but bedrock so it's not buggy when you get shot in the walls.
Posted on 13 February 2016 - 10:30 AM
Tb to when people spawned in oceans