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UHC servers need to be able to handle more players
Posted on 07 February 2016 - 07:37 PM
Im sure alot of people are already aware that ALOT of UHCs are filling far over the player cap which is causing the tps to dip to as low as 12 and I know there is not much that can be done but i think this (and fixing arena lag) should be main priority.Please don't just say im wrong in the replies… atleast explain why UHC can't have the same amount of players as arena (1,000) without lagging badly
Posted on 07 February 2016 - 07:40 PM
+1 Not like 1000 just near 200-500