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#MakeUHCGreatAgain
Bowless. Self explanatory game mode. You can't use a bow. People on eu will have a hard time with this but na players won't :)

Apples galore ( statless or troll game mode?):

Everyone spawns in with 20 apples. This would be fun as everyone would have tons of healing

Flameless: You can't get fire aspect/ flame on your bow, or craft fns and lava.

Border: Why is the border 10x10 it's stupid. I would say 50x50 max ; more open and fair fights, and there is less chance of people cleaning up if the area is bigger ( eu players!!!)

Player limits: I was in a uhc which managed to get 700 players, even though it was a 300 player game. There should be a player limit, so the uhc does not lag. Quality over quantity. I suggest that UHCs should only allow 100 more people to play from the limit. For example, the player limit for a 300 game would be 400 people. Badlion could go even more pay to play by letting lions bypass this player limit. This would encourage more people like myself to donate to lion and there will no longer be 700 player UHCs with 10 tps


Host more UHCs. Instead of hosting few uhcs with 500 players, you could host them more frequently but with fewer players, like 250. I know it is hard to find people to host UHCs but since badlion is growing , this should happen

Ok, I kinda had to post this quickly but hopefully these ideas can be put into place
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Well I don't want to play 700 player UHC games, with 10 tps which will make uhc more unpopular..
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it's stupid, these 700 player games. A player limit needs to be implemented

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These games which get filled up to the point it is stupid, SOMETHING needs to be done
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rant incoming
funny how shit tons of staff showed up for ops vs world
I have no problem with that, they deserve fun, good job
but when a server needs modding or there is nobody to host a game
where are they?
sorry gotta be said
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PersonKool wrote

rant incoming
funny how shit tons of staff showed up for ops vs world
I have no problem with that, they deserve fun, good job
but when a server needs modding or there is nobody to host a game
where are they?
sorry gotta be said

who cares lol it's like an hour
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PersonKool wrote

rant incoming
funny how shit tons of staff showed up for ops vs world
I have no problem with that, they deserve fun, good job
but when a server needs modding or there is nobody to host a game
where are they?
sorry gotta be said


Hosting is voluntary. We don't get paid, we don't get anything out of hosting besides just helping players out. A lot of staff showed up for the OPs game because it was a nice way to have fun and come together as a staff team. Fun fact, quite a lot of the OPs weren't UHC staff.
In conclusion, #staffhavelives2k16
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+1
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+1
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#makeuhcgreatagain yeah lets make Legion owner
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LOL
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Nah fuck this. #FeelTheArenaBern
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#staffhavelives2k16

also +1
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- Bowless seems fine and fun!
-Apples galore… no…
-Flameless. The idea was already suggested for a long time…
-Border. Eh. I don't see the demand.
-Player limits. I guess you're right but for me, the more the merrier.
-More hosts. I agree that some games may need more than one mod at times.
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Okay. Opinions.

Bowless - Only in 1.9 so I can make ugly gamemodes.
Apples galore: Combined with either rush or 45 minute border shrink, sure!
Flameless: +1

Borders exist to prevent people from sticking to the edges of the map. I do believe these shrinks should change and especially the 100x100 border should be shorter and it should stop shrinking earlier, but along with that, the camping timer would have to change as well.

Player limits: No. Can't. By doing that, a perk people payed for gets taken away, which is considered scam.

Host more uhcs: sure, if there's hosts available, which is the primary problem.
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Bows are the most classic part of UHC and should never be removed.
There's rodless, which basically takes you back to the old Reddit UHCs, where is still is mainly bow.
Rodless is fair bc it's still very easy to pvp and it's still pretty equal. There's still melee and bow.
Bowless = not uhc
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