Last edited on 08 March 2016 - 12:45 PM by MasterGberry
Hey everyone. So today I was hoping to announce that season 12 would be out this weekend, but I feel that this would be a mistake. Our growing development team has been very hard at work trying to convert our code base to be cross 1.7 and 1.9 compatible, and to be honest we have had to waste a lot of time for this double version support (which to my knowledge we are the only server at the moment properly supporting vanilla 1.7 and vanilla 1.9?). It's been very complicated and we haven't even had time to actually play around with 1.9 yet for balance testing and such. As a result we will not be releasing season 12 this weekend.Season 12 Release Date
That all being said the final release date for season 12 and 1.9 support will be March 19th at 3:00 AM EST (12:00 AM PST, 8 AM GMT).
We have already begun to start deploying our 1.9 compatible BungeeCord version (you cannot join with 1.9 yet though [no 1.9 servers setup]). This is in preparation for the Season 12 launch. I would also like to share the patch notes for season 12 below:
Season 12 Patch Notes
- Added 1.9 Compatible ArenaPvP servers
- BuildUHC Iron Ranked Kit Added
- Removing events and splitting them off into separate servers slowly
- Fixed Pot Lag
That's about it folks! Season 12 is going to be the smallest upgrade to Badlion ArenaPvP ever! We think it's perfect the way it is, so why should we break it? Just kidding guys. The patch notes are actually that short, but there is a reason why.
Season 13 Plans
We will be ending support for our current ArenaPvP plugin as it currently is. We are going to be rewriting a lot of the plugin for ArenaPvP 5.0 (season 13 release). The new and largest feature of season 13 is going to be:
- Completely reworked Matchmaking including multiple region matchmaking
Have you ever played a game like StarCraft? League of Legends? Counter Strike? The way the matchmaking systems work is they take a pool of thousands of players and try to pair them together based on preferences (in our case ladder), ratings, and regions. We are going to be building a completely new matchmaking system that is going to link all of the ArenaPvP servers together. Right now you have to join NA 1, NA 2, EU 1, EU 2, AU 1, …. etc and can only play with the people on that server. Well what happens if you want to play a ladder that no one on your server is currently playing? You are screwed.
This new matchmaking system will be similar to Hypixel's Skywars system if you have played it. You will join an "ArenaPvP Lobby" server and be able to spectate players/friends as you can now. You will also be able to create parties and queue up for ladders as you do now. When a match is found your team will be moved onto an "ArenaPvP Arena" server and will be given your kit etc. The fight begins then like normal. At the end of the match when you finish your team is teleported back to the "ArenaPvP Lobby". There will be multiple copies of the "ArenaPvP Lobby" and "ArenaPvP Arena" servers. In addition to all of these new systems the "reboot every 6 hrs" will become a thing of the past. Reboots will happen in the background and you as the user will never know any different. No more "You cannot queue up for ranked because the server is going to reboot soon".
The amount of work for season 13 is going to be a lot, which is why we have already started on it and skipped season 12 pretty much completely. We are having to write a lot of tools that we are going to use across our network for other game modes in the long run such as cross-region matchmaker. It's going to take us some time, but I am confident our team can pull it off.
Once season 13 is ready to go we will end season 12 immediately the following weekend and launch this new ArenaPvP 5.0 system for public play.
I hope everyone is as excited for the season 13 stuff as I am. Season 12 will hopefully not be too long of a season, but regardless we hope you have fun with it anyways :) Biggest thing for season 12 is to be able to try 1.9 PvP out in a practice environment as we slowly work to balance it out.
Posted on 08 March 2016 - 10:44 AM
Thanks for hyping up s13 more than s12 now we have to wait forever :CPosted on 08 March 2016 - 10:52 AM
Wow I came to badlion just at the time this thread was postedPosted on 08 March 2016 - 10:52 AM
Season 12 is looking good even though s13 is what the real hype is for. I'm just unhappy that season 12 is being released at the end of my 1 week off ;-;Posted on 08 March 2016 - 10:52 AM
So for season 13, wouldn't ping be a massive issue? Or do you mean pooling Na together, eu together, and au again instead of na1234?If it's Na with eu and au there will be issues
Posted on 08 March 2016 - 10:54 AM
So will you be fighting an au while you are a na?Posted on 08 March 2016 - 10:56 AM
Sounds sick :D But please BADLION PLEASE….. Fix the freaking kb and the messed up hitshttps://youtu.be/BBisyEVbq_k?t=9m17s
I would enjoy badlion 10 times more if you could…
Posted on 08 March 2016 - 12:43 PM
Verillium wrote
If it's Na with eu and au there will be issues
We will prioritize your own region.
E.g. if you are NA the system will prioritize you against other NA players. If you are in queue for 2 minutes and still have no match then it might put you against another region.
Make sense?