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Make badlion KB more like kohi
The kb is fine for non speed ladders, but imo the hit detection is fucked up for speed Pvp. This is why I go on kohi instead of badlion for pot, because the hit detection is much better. Maybe you could change this for season 12
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#MakeBadlionGreatAgain
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+1 i wanna knock people in the air its fun
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Kohi has their things, Badlion has is things. I think its a part of skill if you want to play kohi good on badlion. There are alot of players with high elo that can handle the kb on badlion. I think nothing has to change on kohi.

Dolr
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Dolr wrote

Kohi has their things, Badlion has is things. I think its a part of skill if you want to play kohi good on badlion. There are alot of players with high elo that can handle the kb on badlion. I think nothing has to change on kohi.

Dolr
It is a lot not Alot, get your grammar right first
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The KB has changed so much over time, it was so much better last season.
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puokHACKS wrote

The KB has changed so much over time, it was so much better last season.


Cookie for u
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Jinxful wrote

Dolr wrote...

It is a lot not Alot, get your grammar right first


Its hard to click the space on my Phone.
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Ok.
This would mean decreasing the kb by one block.
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PersonKool wrote

+1 i wanna knock people in the air its fun

Kohi's kb is reduced
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ItsTene wrote

PersonKool wrote...


Kohi's kb is reduced


It's way easier to get combos though, and wtapping actually works
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SirJensen wrote

ItsTene wrote...



It's way easier to get combos though, and wtapping actually works

It has nothing to do with the kb distance. I actually believe it could be of up to three factors.

1. Kohi has more vertical kb?
2. Kohi lets hits register quicker?
3. AntiSkid uses entities in a particular way which allows your sprint to break more?
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ItsTene wrote

SirJensen wrote...


It has nothing to do with the kb distance. I actually believe it could be of up to three factors.

1. Kohi has more vertical kb?
2. Kohi lets hits register quicker?
3. AntiSkid uses entities in a particular way which allows your sprint to break more?


Well of course those too, but with less kb (and what you said, hits register quicker), it's easier to get combos. Most of the time in badlion, I hit someone and they go flying out of my reach so I can't combo them, or the hits don't register quick enough and they go out of my reach before I can combo them.
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SirJensen wrote

ItsTene wrote...



Well of course those too, but with less kb (and what you said, hits register quicker), it's easier to get combos. Most of the time in badlion, I hit someone and they go flying out of my reach so I can't combo them, or the hits don't register quick enough and they go out of my reach before I can combo them.

Well I'm not sure which one is the correct one… They all may be true or only one may be true.
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ItsTene wrote

SirJensen wrote...


Well I'm not sure which one is the correct one… They all may be true or only one may be true.


I don't know, that's just been from my experiences on each server.
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well we need more vertical kb imo
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+1
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Kohi KB is so fun
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PersonKool wrote

well we need more vertical kb imo

LOL WHEN YOU BOWSPAM IN KOHI ARCHER VERTICAL KB IS YOUR FRIEND
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The kb is fine how it is, there is no need to adjust it. Do you really think it's a good idea to reduce the kb if everyone complains how no one else takes kb?
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