Posted on 24 April 2016 - 02:34 PM
How much elo do you have to be to be considered good?Last edited on 24 April 2016 - 03:26 PM by Apistevist
Good question. I've heard from some people that 1600+ is good, but I think it depends on who you ask.(and NO, that's not just because I'm 1611 in Build xD)
Posted on 24 April 2016 - 03:41 PM
The average (technical average) elo for Build is around 1800, so if you're consistently able to get 1800 on any account you're probably good. To be considered actually good by the community you should be 2k at leastPosted on 24 April 2016 - 03:43 PM
Unshift wrote
Not sure where you got that number. The average build elo for the server would be exactly 1400, because the elo that someone loses always goes to someone else.
Last edited on 24 April 2016 - 03:48 PM by Jahmyr
FunkyFactions wrote
Unshift wrote...
Not sure where you got that number. The average build elo for the server would be exactly 1400, because the elo that someone loses always goes to someone else.
EDIT: didn't read your post let me edit mine lol
EDIT2: think you know what I mean though
Last edited on 24 April 2016 - 03:53 PM by FunkyFactions
Unshift wrote
FunkyFactions wrote...
EDIT: didn't read your post let me edit mine lol
EDIT2: think you know what I mean though
I will try to explain this with an example. Say 100,000 people have played build this season. Every person starts with 1400 elo, which means that there is a total of 140,000,000 Build elo on the server. No matter how much elo people lose or win, the amount of elo on the server will stay the same, because even if individual people are losing elo, the general pool of build elo on the server doesn't change.
Posted on 24 April 2016 - 03:58 PM
Good on Badlion: 1700+ eloGood in Minecraft: 1500+ elo
Posted on 24 April 2016 - 04:05 PM
Good on Badlion: I would say 2k+Good on Minecraft: 1400+
Good on Mineplex: 800+
Good on Random Nooby Factions Server: 1200+
imo
Posted on 24 April 2016 - 04:06 PM
I want to get to 2k but it looks like alot of workLast edited on 24 April 2016 - 04:10 PM by Jahmyr
FunkyFactions wrote
Unshift wrote...
I will try to explain this with an example. Say 100,000 people have played build this season. Every person starts with 1400 elo, which means that there is a total of 140,000,000 Build elo on the server. No matter how much elo people lose or win, the amount of elo on the server will stay the same, because even if individual people are losing elo, the general pool of build elo on the server doesn't change.