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/ping command
Hey can an dev add the /ping command on all the badlion servers.
We had it on kohi to.

- Pikaahh / Thomas
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It's pointless because mc Ping is flawed… also… there's a little thing called scrolling over the connection bar in the server list to see your ping
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+1 that used to be on kohi
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not necessary
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I mean its good to see while playing so you don't have to waste .00000001 seconds on a relog
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MrPigMan321 wrote

I mean its good to see while playing so you don't have to waste .00000001 seconds on a relog

made me smile
10/10
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ItsRegened wrote

not necessary

Scrolling over the bars in my server list can't tell me my proxies ping which is really what I want to be checking. How can I know if I get better connection through a different proxy or no proxy without a server ping?
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NZpinger wrote

ItsRegened wrote...


Scrolling over the bars in my server list can't tell me my proxies ping which is really what I want to be checking. How can I know if I get better connection through a different proxy or no proxy without a server ping?

Because you don't get different connections. It's the same damn datacenter
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SkillAuraOnly wrote

NZpinger wrote...


Because you don't get different connections. It's the same damn datacenter


I think you might be a litle slow on networking…

If I connect from Australia to a European proxy and then play on a US server, I would get higher connection to the server than if I used a proxy that does not cover the same ground twice/extend the data travel distance.

Likewise some ISPs have shitty connections through international waters, meaning they can have bad routes to certain places e.g badlion, to get around this you can connect to a closer proxy which can carry your data through a different channel than your ISP would be able to giving you a faster connection.

Without /ping there is no way of checking which is actually faster. That is what people want.

N E T W O R K I N G
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NZpinger wrote

SkillAuraOnly wrote...



I think you might be a litle slow on networking…

If I connect from Australia to a European proxy and then play on a US server, I would get higher connection to the server than if I used a proxy that does not cover the same ground twice/extend the data travel distance.

Likewise some ISPs have shitty connections through international waters, meaning they can have bad routes to certain places e.g badlion, to get around this you can connect to a closer proxy which can carry your data through a different channel than your ISP would be able to giving you a faster connection.

Without /ping there is no way of checking which is actually faster. That is what people want.

N E T W O R K I N G

Proxies are run in the SAME PLACE
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SoulzHD wrote

+1 that used to be on kohi
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SkillAuraOnly wrote

NZpinger wrote...


Proxies are run in the SAME PLACE


Honestly… are you challenged?
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NZpinger wrote

SkillAuraOnly wrote...



Honestly… are you challenged?

No, but glad you think so
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NZpinger wrote

SkillAuraOnly wrote...



I think you might be a litle slow on networking…

If I connect from Australia to a European proxy and then play on a US server, I would get higher connection to the server than if I used a proxy that does not cover the same ground twice/extend the data travel distance.

Likewise some ISPs have shitty connections through international waters, meaning they can have bad routes to certain places e.g badlion, to get around this you can connect to a closer proxy which can carry your data through a different channel than your ISP would be able to giving you a faster connection.

Without /ping there is no way of checking which is actually faster. That is what people want.

N E T W O R K I N G


@RyanOyster is right.
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@*deleted-34228 i feel like an argument is coming. Lock??
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Automatically Deleted
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100% useless
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_xJayx_ wrote

NZpinger wrote...



@RyanOyster is right.
Accurate
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NZpinger wrote

SkillAuraOnly wrote...



Honestly… are you challenged?
^^^^
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