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The Staff Team
I started playing badlion on in 2014-2015 I recently seen the decline in the staffs work and they ban people for kill aura/force field a lot and most of it is false and some of it isn't but i think badlion mods should start doing screen sharing it would be a new cool way of banning players kinda like kohi if they think a player is hacking they screen share. It would catch a lot more cheaters that are finding a way to bypass g cheat but it would be more work for mods. Which would make them more active on the server. U should also add goals for the mods like at least help out 100 people a month or something. Just setting goals for the mods would be better as well.
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I have been playing on the badlion network for a few years now, playing arena pvp casually quite a lot the past few months. While I feel like /report being completely ignored 99% of the time. I have made only good experiences messaging staff directly, they have always been reacting fast, were nice and there actions were reasonable. From my perspective most of the staff team are doing an amazing job, however especially with the huge amount of cheating players on eu, they seem to be overwhelmed.
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Hi @MasterGberry In my opinion the staff team is correct and satisfying, I mean what can you expect more from them theyre human beings that have bigger issues than "COME SPEC INSANE HACKER". On the other hand I do understand the complaints of other people, like for example the staff just staying afk for hours on servers to give the impression they do somethings but they dont. So with all that said I think their should be a 'cleansing' of the staff team. This will obviously take a large amount of time but in my opinion the only way of 'improving' of some sorts your staff team. If thats what you want of course. ;)
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The only issue I really see is there's never any staff members on na east 3 and 4 and people take advantage of that by using at server to elo manip, cheat, etc. I'm pretrty siure this is the same for like EU 2 and stuff.

I guess we can fix this by having certain staff members assigned to certain servers

For example: MasterGberry Archybot and SmellyPenguin are assigned to east 1
Hivlik Mr_bloxley and doritohsgirl are assigned to east 2
And so on and so on. After a week or so they will switch servers. If a process similar to this is implemented I think of could not only balance the staff team, but also crack down on rule breakers on the smaller servers.


Its not like the staff do a bad job, when there is staff on, they usually do an amazing job. People critizing mods for not reacting or tp'ing quick enough, when mods literally get a report every 15nseconds or so (you can we if you watch hivlik).

Overall the team does a great job when on, but I feel they need to be omn the smaller servers more as well.

Sorry for bad grammar and punctuation on mobile.

I started playing around the end of 2014 or the beginning of 2015
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There really should be a specific UHC mods that only moderate uhcs
I also think that there should be way more staff in eu and na, literally there are only 2-3 staff online and 850 players, and of course staff are allowed to play as well so they would be so pressured when reports come in fast
The reason why the staff team used to be better in the past was because there were really not much players in badlion back then, and also because there was really only 1 pot pvp server and a soup server

I joined around March 2014
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The Staff Team is pretty good in my opinion.But it's kinda difficult to talk to a staff member cause they never reply/help. But they do a good job at muting people on the stop… and the best fact about the staff is that they check the forums frequently which is a good thing. But sometimes mods just get mad and telling me to fuck off if I ask them for a favor. But nonetheless I think the staff team in pretty good tbh



ughh… I joined badlion in…. ughhh *cough* *cough* November 2015…..
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In my opinon, the staff on badlion is not where it should be for the quality of this server. Many UHC hosts don't help if there is a hacker. It doesn't matter if you report,helpop or do anything they dont help. Some mods cant even tell if someone is hacking and refuse to ban. So I feel like before becoming a host they should be taught what hacking looks like. Also I feel like sometimes famous players get more attention then normal players. Some hosts say "mod me and I will host whatever gamemode you want" which is really stupid lol. The same thing applies for Arena PvP. There is usually no help for hackers there as well. So overall I think the mod team needs alot of work.
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Joined May 17 2015
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im sorry if it seems kind of brutal but i play badlion very commonly and this is what i have noticed from playing for a year plus
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italy490 wrote

In my opinon, the staff on badlion is not where it should be for the quality of this server. Many UHC hosts don't help if there is a hacker. It doesn't matter if you report,helpop or do anything they dont help. Some mods cant even tell if someone is hacking and refuse to ban. So I feel like before becoming a host they should be taught what hacking looks like. Also I feel like sometimes famous players get more attention then normal players. Some hosts say "mod me and I will host whatever gamemode you want" which is really stupid lol. The same thing applies for Arena PvP. There is usually no help for hackers there as well. So overall I think the mod team needs alot of work.

The reason why famous players get more attention or require more evidence to punish is because if a famous player is punished, then the fans of the famous player would just throw so much hate at the mod. Look at what happened to pixelmango after he threatened to ban mentally
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I think the staff team in UHCs can be really unresponsive. Like today I was being excessively stalked in a UHC and i asked LENAvision to spec and she did and was able to ban the guy within 60 seconds. However, normally the response is either too late (after i die) or non existent and this is frustrating. Also what i do not understand is how there can be 6/7 mods on Arena NA1 but 1/2 on EU 1 when they have the same number of players? I think they should have to go and help where they are most needed.


The thing that really gets to me is the fact that the UHC staff team is now 100+ but a UHC might only have 1 mod? I understand that other mods/hosts may be busy hosting or IRL things but come on… 100 of them. Surely each UHC with more than 300 players should have 2+ mods. There are alot of XRayers and 1 mod per 300 people is not a sufficient number to watch over them all.
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95% of the time that I play on the server, regularly 5-6 days a week, I do it between 2:30pm to 10-12pm, and to be honest with you guys, I only see a maximun of 2 staff members online on EU arenas, wich means 800+ players with less then 3 staff members, I think you guys should accept more mods on EU.
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Staff should be more lenient on muting people for stupid things like bad sportsmanship, instead of muting for "sweaty" and "f off". There should be at least 6-7 chat mods on arena at a time, and this would work very well. The mods can focus on banning people instead of constantly muting as that would be the job of the chat mods. Of course the surplus could leave some incorrect mutes, but train them well so this can be avoided. This is a far more efficient way of punishing manually instead of any reliance on gcheat.
Joined March 2015.
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I agree with what cringie said: the staff team’s become a lot more robotic. I don’t think it’s necessarily a bad thing, as the server’s grown so much and it seems to be that efficiency is high on the priority list. Unfortunately, this striving for efficiency has really decreased the amount of personal communication and unique processing of “moderation,” which I’ll use as an umbrella term to describe handling appeals, reports, and in-game punishing.

I personally don’t have much of a complaint about that; as a matter of fact, I see no other viable solution to handling a several-thousand-player server. Such a sacrifice is, I fear, necessary for the success of Badlion. Though it was difficult to get used to, I eventually grew used to the simplification of the moderation tools and I now agree that it was a step in the right direction; at first I was skeptical about the predetermined mute messages, but it made the appeal processing system much faster—and though I haven’t firsthand used it for myself, the new predetermined mute times may also work nicely with the new appeal system.

Although I ultimately approve of the sacrifice of “depth” (what I’ll use to describe the personal differences between punishments and the uniqueness of cases) for efficient moderation, others may rule out the benefits of the new moderation and form what I feel is a justified animosity towards the new system. For the sake of example: I can’t, as a current staff member, give different punishments for two people who threaten to kill someone in real life, even though one may show a greater degree of hostility and use far more vivid imagery; both players will suffer the same punishment and will have their appeals handled the same way.

But what I do have a problem with is not in the simplification of the punishment system, but rather the simplification from within the staff team. I absolutely hate to say this, but throughout my time as a staff member, I noticed that the staff team became progressively worse: younger, denser, and arguably less professional. Perhaps it was just me growing more intolerant to something that had always existed, but I began to feel a growing sense of ignorance and an incapability of understanding how to act like a moderator with the “new batch” onwards—from around the time the massive trial batch was added to the staff team in October 2014, but more so around the time UHC started to really grow.

I think what I’m really ticked off about is that the mods began to lack common sense to the point where they began hurting the server’s reputation. To be absolutely honest, I was extremely dissatisfied with the behaviour a few staff members exhibited around the time I finally retired; I had always disliked some certain mods’ behaviour even before the new batch—but back then I also enjoyed masturbating to discipline and happily wallowed in my anger, pointing out comically trivial flaws the staff team used to have. But the problem soon became real as more players flooded in and the staff team became more lenient with the mod apps; at this point, I began noticing actual problems within the staff team that I believe may still be around today.

These problems are:
1) ignorance to subjectivity
I’m not sure why, but the staff team loves to capitalise on rule-breaking lines in chat that are not harmful in any way taken out of context. I understand that the staff team is allowed to do this, but obviously fake hackusations and filter bypassing to ask legitimate questions should not be mutable. I often let these go back when I was a moderator, especially for the necessary filter bypasses, which had obvious context to them. “Context” also applies to stuff outside of chat; camping is one thing that has to be observe more carefully. I’ve seen players framed and kicked for camping because the moderator wouldn’t pay enough attention to what was really going on in the match, and I’ve seen players kicked for camping when they were innocently just playing the game (I had been playing an archer match in which both me and my opponent were using pearls on rooftops when I suddenly got a message from a mod to stop camping). People cry mods for just about anything, and it’s a shame seeing mods succumb so easily to confirmation bias and peer pressure.

2) lack of professionalism and clarity
Before I retired, I was considering pasting a link to something I wrote up complaining about the staff team and what exactly it does wrong before finally leaving the chats I was in. I eventually decided against the idea once I realised how purely it had been written in hatred, and I felt that leaving on such a bad note would be awful for whatever relationship I had between friends on the staff team and myself. However, reading over what I’d said back then, I believe some of these things have to still be brought to light. The lack of professionalism is the biggest problem by far; some specific examples I used in that note are still legitimate, I feel, and should be denounced as inappropriate.


I’ll bring up the lack of clarity example later

3) bandwagoning
It’s happening less so now but I’ll expand on this later

4) lack of players online
There are 5 managers, 7 senior moderators, 49 moderators, and 21 trial moderators on the kitpvp staff tea, and yet that converts to only about 3-5 staff members online at a time. Activity really has to increase; with so many people having mod privileges, I expect there to be a lot more players on to mod—yet it's just about the same amount as it used to be when I was active back in 2015.

5) professional communication with players in general
I'll expand later

I think the staff team’s honestly doing fine, but it could be a lot better

If it’s of any use, I joined Badlion in summer 2013 and I was an ArenaPvP moderator from March 2014 to February 2016.
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Half of the time when I ask a mod for help he says sorry I can't help you with that or they say ask someone else I'm busy or I can't message them or they mute me or don't respond. Also I fell mods only ban/mute when it helps them or their friends cough moxy cough.
Joined in 2014
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Indeed, the staff team has been changing a lot since Badlion started having 2-3k players at pretty much any moment.I know that in the past staff was very social but still doing their job VERY well.And as someone else said, it is becoming more and more robotic.But it is something normal, as the server grows 3 mods can't take care of 100 people that need help.But there are things that could be eliminated, such as corruption,ignorance and exagerate strictness.If you message someone that you are fighting a hacker, or something related most of them won't give a shit, ignoring you or saying that they can't help in any way followed by a sad emoticon ; they just continue what they're doing following the same old routine.
I joined Badlion 2014

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I believe that staff have done a good job with my 2 years here at Badlion. I feel like the staff team is sometimes manipulated by famous people. That is always a common result of a big server. However, yes, the staff teams do have their problems. They don't really respond to what people ask them. The trail moderators are always the ones enforcing the rules but once they become moderators they don't really have the same activity as they did when they were trails. They should keep the same ethics or get better from the one that got them to job in the first place.
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My only complaint is about moderating on the west arena servers. There seems to be a lack of it. Most of the time there is no staff online and sometimes there is a chat mod but it is very rare to see any other type of mod in a west arena server.
A couple times now I have encountered a very obvious hacker and I want to get him banned instantly because he's so obvious. I message a chat mod but they refuse to do anything about it. They could atleast contact another mod who can actually do something. Both times this has happened they refuse to do anything (saying they only deal with chat blah blah). So I have to log onto an east arena (where there seems to be a real mod 24/7). Tell him there's a hacker on west, he joins west and the hacker get banned. But that seems like a very inefficient process.
Last thing I want to add to previous commenters opinions is that the /report function sucks ass. I totally agree, I have never seen any results from /reporting someone. On the other hand everytime I message a real mod he seems to deal with the situation appropriately. So the constant encouragement to use /report seems almost like a cop-out for the mods. In my opinion you should encourage people to message a mod if they can. Btw this forum is a great idea.

Ign : roar_ joined badlion before they had uhc whenever that was
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Faaction staff never helps in ts. get more faction mods. simple and true.
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