Posted on 21 July 2016 - 12:38 AM
So ever since badlion updated to s13 There has been a lot more bowing in build uhc. I try to bow back but i'm complete trash. The main reason is the fps lag, when I pull back my bow I get like 30-40 fps when im sword fighting 80-90. It started happening since 1.8 came out and i just learned to deal with it but I cant anymore. (it doesnt happen on 1.8) anyone know how to fix?Ty <3
Posted on 21 July 2016 - 12:51 AM
Are you using forge? If you are, then don't use forge, that sometimes fixes the problem.Posted on 21 July 2016 - 01:26 AM
I've seen people talk about this issue on the forums before, I think it was a texture pack issue or something?Posted on 22 July 2016 - 06:14 AM
SmellyPenguin wrote
Yea, it happens usually with HD packs, when bows are 512 pixels.
Last edited on 22 July 2016 - 06:21 AM by Rocktah
Downoload paint.net, then insert in the bow texture (there is 4 bow textures) then change the pixels to 128 pixels (If it still lags for you then change it to 64 pixels).Posted on 24 July 2016 - 08:52 AM
@Tyghts why / how has there been more bowingPosted on 24 July 2016 - 09:40 AM
It's probably the bow texture, does it happen with every pack you use?Posted on 24 July 2016 - 01:59 PM
@FunkyFactions well using non forge helped the problem but i want toggle sneak, i guess im just gonna have to deal with it ;-;Posted on 24 July 2016 - 02:39 PM
Tyghts wrote
I use this.
Posted on 24 July 2016 - 02:40 PM
just make a folder called "1.7.10_sprint" in your versions folder, and drag the 1.7.10_sprint.jar and 1.7.10_sprint.json files into it.Posted on 24 July 2016 - 03:51 PM
With certain Texture packs pulling back the bow can cause frame drops also eating gaps etc. If your using a 128x128 texture pack or above that could be the issue