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which one is more skill-based?
Both require different skills/techniques, I'd say both come with their easy aspects and their hard aspects. Although, I do feel Pot takes some more skill to be good at.
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No. In my opinion, pot is just about learning 3 things: how to conserve, how to instinctively aim (which is pretty much a staple in all forms of PvP) and how to recognize your opponent's movement patterns and counter them with your own (also a staple in PvP) (also known as reading strafes). While there are a LOT more secrets behind pot PvP and a shit more of technical stuff you have to learn, Pot is generally a much simpler form of PvP when compared to Bl UHCs. I specify BL UHCs instead of other servers because as far as I know, BL hosts the largest UHCs out there. Yeah you may say that factions can also have a significant amount of players but factions is more

Now that I think about it, skill isn't really measured in how you click, aim, or play the game. Yeah 1v1s are all about that but in UHCs and Factions, it's more. You have to be able to learn how to react to what's around you. It's like fighting in real life. You learn how to punch, kick, use a gun and overall fight by practicing. The skill in fighting IMO is when you actually have to fight someone or go on a mission that involves combat. Same with MC. How do you survive at 0,0 when there's 10 people nearby, or how do you gain an advantage in an equal 30v30 factions fight? It all boils down to how you assess the situation and make the best of it. That's what I see as "skill".

To answer your question, it doesn't really matter if it's Pot or UHCs. To follow with the analogy above, it's about learning Boxing vs Chinese Martial Arts. Yeah the techniques may be different but how you move can be compared closely.

But yeah, it's pot. UHCs involve way, way too many secondaries when compared to Pot.
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Both of them are different things.
To boil off. Lets check the skills required for UHC.
- CPS
- Aim
- Strafe
- Bucket
- Bow
- Ping (Factor.)
Oh thats alot, How about pot?
- Aim
- Strafe
- CPS

So in total UHC has more skills. BUT Pot focuses on the 3 core pvp mechanics. Aim, Strafe and CPS.
So that means Pot requires more intense and fast paced thinking, aiming and strafing. But UHC has more skills/versatile. So wouldn't UHC require more skill?
Wrong. Pot is really fast paced and a few misclicks can end your game.

So in all UHC is more diverse and loads more playing styles, Therefore its easier.
And Pot is more fast paced, simple pvp.
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Imo, pot requires more skill. If you mis throw your pot, your screwed. With UHC its anyone's game. It doesn't require that much skill because anyone can start bad then all of a sudden get a great combo and win the fight.
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Minion_Does_MC wrote

Imo, pot requires more skill. If you mis throw your pot, your screwed. With UHC its anyone's game. It doesn't require that much skill because anyone can start bad then all of a sudden get a great combo and win the fight.

misthrowing pots is always the pros biggest issues
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The top players in Pot are always beating each other and it's filled with cheaters.

I'd say UHC.
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____Legend___ wrote

The top players in Pot are always beating each other and it's filled with cheaters.

I'd say UHC.
just because it's riddled with cheaters doesn't mean it takes less skill to get good at it… if anything it means it's harder to get good at it due to the level of cheating
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Let's make a little comparison.
Basic PvP Skills (Required for every gamemode)
-Aim
-Click (You don't need high CPS)
-Basic Movement Skills

Skills that overlap for UHC and Pot:
  • Game Sense:
  • When to heal
  • When to kite
  • When to pot up/conserve resources
  • Getting resources (Team Matches/Gamemode, not Arena)
  • Pot Specific Skills (Mainly Specific to Pot/Soup):
  • Guessing when opponents need to heal for quickdrops
  • When to pot/doublepot
  • WTapping (Well, UHC has wtapping as well, since its a game mechanic, but it is more often used for pot, as uhc is based on gear and trades, rather than combos)
  • Strafing (More str8line for Uhc)
  • Pearling/QDropping
  • Now for the jokes:
  • #Gang300
  • "Music"
  • hackusations
  • sketchy af
  • ss skills
  • gcheat unfair advantage lololo
  • UHC Specific Skills (For rod gamemodes basically):
  • When to heal
  • Duration of gapple eating
  • Teamwork (Team Games)
  • Fire (Fire Swords (Switch), or FNS/Lava)
  • Water
  • PvE (How to avoid mobs late game and early, but since TPS is low on servers, it doesn't matter sometimes, skeletons won't even shoot LOL)
  • Bowing (Sure, Kohi Archer, but that's not that practical in factions, is it?)
  • CrossTeaming/Trust
  • Rod Rod Rod Rod Rod
  • Running/Kiting/More Running
  • Now for the memes
  • Betraying skids
  • make traps everywhere
  • bhop
  • be danteh
  • be sketchy af
  • nofall/waterbucket macro LOL
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    Overall, I think CS:GO requires more skill.
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    Pot…
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    Pot
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    Pot has always been more challenging for me due to the length; it requires (arguably) more endurance to keep a consistent click speed and accuracy for 3-7 minutes.

    But that's not to say UHC isn't challenging due to the water/lava, rod, and bow…
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    Which one is more difficult differs from person to person. I'm going to list the skills most good players have, then analyse them. Forgive me if I forget some.


    Essential skills required for UHC:
      Rod, Lava, Blocks, Conservation of Gaps, Bow 1v1 related skills, Sword related skills (aim, w tap timing, etc)

    Besides Bow and Sword, all of the things listed are extremely easy to learn. Learning how to rod well only takes a week or so, same goes for almost everything else in that list. However, Build UHC is about using them all together at the same time, which can be extremely hard and confusing for some people.

    Essential skills required for Potion:
      Sword related skills (aim, timing, etc), Potion Conservation, Pearls,

    Potion is considerably more simple, but these few techniques have been taken to an incredible level, to the point where the mechanical skill required to be a top level potion player is through the roof. Some people find potion pvp harder because of this demand for extremely high mechanical skill.



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    ThatOneCombo wrote

    but pot is boring and 1 dimensional imo


    What the fuck are you talking about? Potion PVP is amazing, requires aim and clicks, UHC is very fun, but just needs decent aims, decent clicks, Rod and bow

    Potion you need to learn to click very fast, and amazing aim which makes you way better at pvp
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    Emendings wrote

    ThatOneCombo wrote...



    What the fuck are you talking about? Potion PVP is amazing, requires aim and clicks, UHC is very fun, but just needs decent aims, decent clicks, Rod and bow

    Potion you need to learn to click very fast, and amazing aim which makes you way better at pvp

    notice the "imo"? and i stand by the 1 dimensional part because it is true
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    15ober wrote

    Both of them are different things.
    To boil off. Lets check the skills required for UHC.
    - CPS
    - Aim
    - Strafe
    - Bucket
    - Bow
    - Ping (Factor.)
    Oh thats alot, How about pot?
    - Aim
    - Strafe
    - CPS

    So in total UHC has more skills. BUT Pot focuses on the 3 core pvp mechanics. Aim, Strafe and CPS.
    So that means Pot requires more intense and fast paced thinking, aiming and strafing. But UHC has more skills/versatile. So wouldn't UHC require more skill?
    Wrong. Pot is really fast paced and a few misclicks can end your game.

    So in all UHC is more diverse and loads more playing styles, Therefore its easier.
    And Pot is more fast paced, simple pvp.

    Basically this ^

    Not to mention that when a UHCer goes from UHC to PotPvP, he gets destroyed instantly and stands no chance. When a PotPvPer goes from PotPvP to UHC, he can quickly adapt to the new style while still being good at Pot. Take a look at Stimpy, TewChaynz, and even Drummer for example (I'm only using these 3 because they're the most known, there are a lot of Pot PvPers including myself who have adapted to UHC easily while coming from Pot PvP) - they only played UHC for a good day or 2 and have already won games and beaten others. Pot PvP involves fast-paced thinking and coming up with strategies on the spot. Like strafing for example, with the Speed II buff everything is much more fast-paced and you have to think about what you're going to do even faster before the opponent catches up to you. In UHC you can just rod spam the shit out of your opponent while you think, literally taking no skill. And the person I quoted explained perfectly why Pot requires more skill.
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    Yea wrote

    15ober wrote...


    Basically this ^

    Not to mention that when a UHCer goes from UHC to PotPvP, he gets destroyed instantly and stands no chance. When a PotPvPer goes from PotPvP to UHC, he can quickly adapt to the new style while still being good at Pot. Take a look at Stimpy, TewChaynz, and even Drummer for example (I'm only using these 3 because they're the most known, there are a lot of Pot PvPers including myself who have adapted to UHC easily while coming from Pot PvP) - they only played UHC for a good day or 2 and have already won games and beaten others. Pot PvP involves fast-paced thinking and coming up with strategies on the spot. Like strafing for example, with the Speed II buff everything is much more fast-paced and you have to think about what you're going to do even faster before the opponent catches up to you. In UHC you can just rod spam the shit out of your opponent while you think, literally taking no skill. And the person I quoted explained perfectly why Pot requires more skill.

    You're saying pot requires more strategy than uhc?? @yea
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    ThatOneCombo wrote

    Yea wrote...


    You're saying pot requires more strategy than uhc?? @yea

    In terms of tactical movements yes.
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    Yea wrote

    15ober wrote...


    Basically this ^

    Not to mention that when a UHCer goes from UHC to PotPvP, he gets destroyed instantly and stands no chance. When a PotPvPer goes from PotPvP to UHC, he can quickly adapt to the new style while still being good at Pot. Take a look at Stimpy, TewChaynz, and even Drummer for example (I'm only using these 3 because they're the most known, there are a lot of Pot PvPers including myself who have adapted to UHC easily while coming from Pot PvP) - they only played UHC for a good day or 2 and have already won games and beaten others. Pot PvP involves fast-paced thinking and coming up with strategies on the spot. Like strafing for example, with the Speed II buff everything is much more fast-paced and you have to think about what you're going to do even faster before the opponent catches up to you. In UHC you can just rod spam the shit out of your opponent while you think, literally taking no skill. And the person I quoted explained perfectly why Pot requires more skill.
    This was not a shitpost bb
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    Well it depends your view on the kits pot is obviously more complex if you know all the different points that go into it like maintaining constant aim throughout the fight while w tapping managing pots agro pearling strafing is question harder in pot but if a player doesn't look at that as he isn't much into it uhc is mainly spamming the rod then placing a lava and I guess watering along with healing imo pot takes the most skill followed by bow as all it is, is aiming and dodging and I guess arrow dropping but I can't tak as I couldn't get over 1950 archer last season but that's just my opinion.
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