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Dev Log #50 10/15 - 11/25
whats the release date of uhc 6.0?
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Niceeee! :D
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MEME
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#BlameSmelly

c;
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so the release date of s15 should be around Christmas?
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Fqux wrote

I understand you're trying to cater to the newest mc versions but i find it unnecessary trying to support version 1.11 since no one really pvps with it, it's more of a survival update.
You can run up steps REALLY FAST with auto jump so I needed this ty GBERRY!
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SmellyPenguin wrote

Legendcaleb wrote...



Are you talking about the spawn teleports teleporting everyone on the same spot?
It teleports everyone as if it was a team fight

And the other one is for all matches, if you go too far from you're starting position in the first 5 seconds it teleports you back which is annoying
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http://www.clipartkid.com/images/105/muscular-penguin-clip-art-at-clker-com-vector-clip-art-online-QX1vDo-clipart.png
Good stuff!
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Sometimes when you do /stats <player ign> it says the player is offline even when they are on the server which you can check by /msg <player ign>. But maybe you have to be in the same lobby or is it a glitch?
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1au wrote

Is the Season 15 spawn going to be changed? Because despite the size and build quality of the current one, it is evident that most of the players find it very unaesthetic and lethargic. I apologise for the argumentum ad populum but I think it is necessary here.


what is that vocabulary
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Wait did u already release badlion premium, cause I see a bunch of comments saying fix this fix that.
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Fix the red rovers in party, and tournaments in party too.
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Hyborian wrote

Fix the red rovers in party, and tournaments in party too.


We are going to be working on these things in season 15.
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I'm still finding gold swords in FFA SG
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Nice, Badlion Network keeping Minecraft (PvP) alive.
Can't wait for ESL :)
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The hype is real for all of these new features!
Great job, Badlion Developers! :)
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