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Remove health above head in BuildUHC
I don't see a point in adding it, and having your health above your head removes suspense from the game. Another thing is that people play sweatier in ranked matches with health above head (why I make so many rage threads) because they try harder when you're on lower health. I also don't understand why there is health above head in Build but not in other ladders.


remove it it's retarded remove it or there will be more toxic "Jarecl threads" to come.
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Um, who honestly cares if people try harder, if people want to try hard i dont see why that is a issue that affects you not to mention the fact that badlion is a COMPETITIVE pvp server therefore you will always encounter people trying hard. However I do agree with you on adding them to the other game modes!
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MoonScape wrote

Um, who honestly cares if people try harder, if people want to try hard i dont see why that is a issue that affects you not to mention the fact that badlion is a COMPETITIVE pvp server therefore you will always encounter people trying hard. However I do agree with you on adding them to the other game modes!
dont think you get the point young man

plus lots of people like Danteh are quitting because of the tryhards


lol he really hates tryhards I fought him before the ctf tournament finals and he actually combat logged on me because I was sweating LOL

@DANTEH
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One part of NoDebuff is keeping track of both yours, and your opponent's health, and playing based on their difference. For example, if you both just double potted, and you landed eight hits on your opponent while taking six, you should keep pushing. People have to judge their opponents health based on hits and pots. I'm not quite sure why Build has a health bar, while other kits do not, but there was probably a reason.

That being said, it makes sense that people would "sweat harder" when they know you are on lower health. If you both trade hits, your opponent would end up winning.
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LockedLogic wrote

One part of NoDebuff is keeping track of both yours, and your opponent's health, and playing based on their difference. For example, if you both just double potted, and you landed eight hits on your opponent while taking six, you should keep pushing. People have to judge their opponents health based on hits and pots. I'm not quite sure why Build has a health bar, while other kits do not, but there was probably a reason.

That being said, it makes sense that people would "sweat harder" when they know you are on lower health. If you both trade hits, your opponent would end up winning.
so you want it removed from build or not wtf
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Jarecl wrote

MoonScape wrote...

dont think you get the point young man

plus lots of people like Danteh are quitting because of the tryhards


lol he really hates tryhards I fought him before the ctf tournament finals and he actually combat logged on me because I was sweating LOL

@DANTEH
um, no, he took a break to make time for soccer.
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inshift wrote

Jarecl wrote...

um, no, he took a break to make time for soccer.
soccer season is over stupidass -_-
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Jarecl wrote

inshift wrote...

soccer season is over stupidass -_-
ever heard of practicing? Besides practicing block game pvp? Takes a lot of commitment and time to get good at a strenuous and demanding sport such as soccer.
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inshift wrote

Jarecl wrote...

ever heard of practicing? Besides practicing block game pvp? Takes a lot of commitment and time to get good at a strenuous and demanding sport such as soccer.
who the fuck practices soccer a year before the season starts wtf
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Jarecl wrote

inshift wrote...

who the fuck practices soccer a year before the season starts wtf
march-October is the soccer season, I don't see how November-march is a year, unless my math is off?
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inshift wrote

Jarecl wrote...

march-October is the soccer season, I don't see how November-march is a year, unless my math is off?
well where I go to school it's September-November idek about you but I dot wanna argue so whatever
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Jarecl wrote

inshift wrote...

well where I go to school it's September-November idek about you but I dot wanna argue so whatever
wait how does major league soccer last 2 months??
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Jarecl wrote

MoonScape wrote...

dont think you get the point young man

plus lots of people like Danteh are quitting because of the tryhards


lol he really hates tryhards I fought him before the ctf tournament finals and he actually combat logged on me because I was sweating LOL

@DANTEH
Please explain to me what i'm not understanding. you yourself just admitted that you sweat against him so im not sure why you are complaining about people sweating, i even said I agree they should add them to other game modes…
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MoonScape wrote

Jarecl wrote...

Please explain to me what i'm not understanding. you yourself just admitted that you sweat against him so im not sure why you are complaining about people sweating, i even said I agree they should add them to other game modes…
wtf everyone sweats against danteh
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Jarecl wrote

MoonScape wrote...

wtf everyone sweats against danteh
Again, can you please explain to me what i don't understand, and i dont see what the problem is if people want to take the game more seriously, then let them, its there preference
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Jarecl wrote

LockedLogic wrote...

so you want it removed from build or not wtf


My personal opinion (which should be taken with a grain of salt) is that it should be removed, because it takes away the skill of having to judge your opponent's health. However, I'd like to hear an explanation of why it was added before I take a stronger stance.

As a side note, just because a sport season is over doesn't necessarily mean that people stop practicing – serious athletes train off season as well. Crew winter training lasts almost as long as regular, on season practices (for my town at least)
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LockedLogic wrote

One part of NoDebuff is keeping track of both yours, and your opponent's health, and playing based on their difference. For example, if you both just double potted, and you landed eight hits on your opponent while taking six, you should keep pushing. People have to judge their opponents health based on hits and pots. I'm not quite sure why Build has a health bar, while other kits do not, but there was probably a reason.

That being said, it makes sense that people would "sweat harder" when they know you are on lower health. If you both trade hits, your opponent would end up winning.
Build Uhc is supposed to represent UHC. There is a health bar in uhc. Thus there is one in Build.
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Alpha527 wrote

LockedLogic wrote...

Build Uhc is supposed to represent UHC. There is a health bar in uhc. Thus there is one in Build.


Ah, I see. Why was it added to UHC? Or was it always there? I can't really remember.
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LockedLogic wrote

Alpha527 wrote...

.

Ah, I see. Why was it added to UHC? Or was it always there? I can't really remember.
Its always been there. Most servers do it. Either way, it's been listed in the tab every UHC Everywhere.
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yall need jesus
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