Posted on 26 November 2016 - 05:11 PM
I don't see a point in adding it, and having your health above your head removes suspense from the game. Another thing is that people play sweatier in ranked matches with health above head (why I make so many rage threads) because they try harder when you're on lower health. I also don't understand why there is health above head in Build but not in other ladders.remove it it's retarded remove it or there will be more toxic "Jarecl threads" to come.
Posted on 26 November 2016 - 05:36 PM
Um, who honestly cares if people try harder, if people want to try hard i dont see why that is a issue that affects you not to mention the fact that badlion is a COMPETITIVE pvp server therefore you will always encounter people trying hard. However I do agree with you on adding them to the other game modes!Last edited on 26 November 2016 - 06:02 PM by jarecl
MoonScape wrote
plus lots of people like Danteh are quitting because of the tryhards
lol he really hates tryhards I fought him before the ctf tournament finals and he actually combat logged on me because I was sweating LOL
@DANTEH
Last edited on 26 November 2016 - 06:22 PM by LockedLogic
One part of NoDebuff is keeping track of both yours, and your opponent's health, and playing based on their difference. For example, if you both just double potted, and you landed eight hits on your opponent while taking six, you should keep pushing. People have to judge their opponents health based on hits and pots. I'm not quite sure why Build has a health bar, while other kits do not, but there was probably a reason.That being said, it makes sense that people would "sweat harder" when they know you are on lower health. If you both trade hits, your opponent would end up winning.
Posted on 26 November 2016 - 06:23 PM
LockedLogic wrote
That being said, it makes sense that people would "sweat harder" when they know you are on lower health. If you both trade hits, your opponent would end up winning.
Posted on 26 November 2016 - 06:27 PM
Jarecl wrote
MoonScape wrote...
plus lots of people like Danteh are quitting because of the tryhards
lol he really hates tryhards I fought him before the ctf tournament finals and he actually combat logged on me because I was sweating LOL
@DANTEH
Posted on 26 November 2016 - 06:28 PM
inshift wrote
Jarecl wrote...
Posted on 26 November 2016 - 06:31 PM
Jarecl wrote
inshift wrote...
Posted on 26 November 2016 - 06:32 PM
inshift wrote
Jarecl wrote...
Posted on 26 November 2016 - 06:37 PM
Jarecl wrote
inshift wrote...
Posted on 26 November 2016 - 07:20 PM
inshift wrote
Jarecl wrote...
Posted on 26 November 2016 - 07:22 PM
Jarecl wrote
inshift wrote...
Last edited on 26 November 2016 - 07:30 PM by c________RUNc__h
Jarecl wrote
MoonScape wrote...
plus lots of people like Danteh are quitting because of the tryhards
lol he really hates tryhards I fought him before the ctf tournament finals and he actually combat logged on me because I was sweating LOL
@DANTEH
Posted on 26 November 2016 - 07:54 PM
MoonScape wrote
Jarecl wrote...
Posted on 26 November 2016 - 09:20 PM
Jarecl wrote
MoonScape wrote...
Last edited on 26 November 2016 - 09:40 PM by LockedLogic
Jarecl wrote
LockedLogic wrote...
My personal opinion (which should be taken with a grain of salt) is that it should be removed, because it takes away the skill of having to judge your opponent's health. However, I'd like to hear an explanation of why it was added before I take a stronger stance.
As a side note, just because a sport season is over doesn't necessarily mean that people stop practicing – serious athletes train off season as well. Crew winter training lasts almost as long as regular, on season practices (for my town at least)
Last edited on 26 November 2016 - 10:25 PM by AbsolutelyAlpha
LockedLogic wrote
That being said, it makes sense that people would "sweat harder" when they know you are on lower health. If you both trade hits, your opponent would end up winning.
Posted on 26 November 2016 - 10:52 PM
Alpha527 wrote
LockedLogic wrote...
Ah, I see. Why was it added to UHC? Or was it always there? I can't really remember.
Posted on 26 November 2016 - 11:05 PM
LockedLogic wrote
Alpha527 wrote...
Ah, I see. Why was it added to UHC? Or was it always there? I can't really remember.