Last edited on 18 September 2017 - 02:34 AM by MasterGberryHey everyone.
Proud to announce that after a very long period of 16 months of development UHC 6.0 is officially out of beta/development and UHC Season 7 is now officially live! This was a very long project that got stalled quite a few times by other projects or people screwing the whole thing up…but alas it's finally here and well worth the wait! Let's dive straight into all of the changes for UHC 6.0 and how the community has shifted/changed how they want to enjoy UHC's on Badlion over the course of time.
ELO is now officially a member of the UHC family! If you head over to https://www.badlion.net/ladder/uhc-ratings you will see our brand new rating leaderboards! We have created a custom rating system that is based on how well you perform during a UHC match. This is similar to our other rating systems live across the network. You start off at 1400 ELO just like on all Badlion rating systems.
We will be basing the champions game for season 7 off of your ELO instead of wins or kills. So what are you waiting for? Start grinding that ELO today on Badlion UHC 6.0!
New FPS Friendly anti-xray
One of the largest complaints about UHC 5.0 was the Anti-Xray system and how much FPS you all lost from it. Your complaints were heard loud and clear, so what did we do? We made this awesome new kick ass anti-xray system to keep cheaters out and keep FPS up! Here is a brief video showcasing how effective the new anti-xray system is!
Make Hosting Easier
We spent a lot of time asking ourselves during the process of UHC 6.0 how could we make the UHC plugin easier to use and make recruiting hosts easier? We ended up designing several features in UHC 6.0 to make it easier to be a host and make it so we can recruit more people to help host awesome UHC's on Badlion! These features include automatic UHC server setup, automated /helpop responses for common questions, and better notifications for hosts to catch cheaters! Below is a screenshot of how these auto replies look like.
How the beginning of UHCs have changed in 6.0
Now that the games have been setup to use the server's clock's instead of manual hosting commands this means everything now happens at regular times.
How the end of UHCs have changed in 6.0
At the end of the games once the stats have been stored it will also automatically start the MLG Challenge. The winners still alive will have 5 minutes to sign up for this otherwise the server will just close. To sign up for this simply use /mlg whenever you are ready and once all alive players are ready it will start doing countdowns and start teleporting you.
Seeing what games are coming up in the lobby
With our redesign of how UHC 6.0 works, we now can display to you in game what UHC games will be available to play soon. If you open the Hosted UHC inventory from the lobby you can see how long a match has until it opens, gamemodes that will be available, see the host, etc. Below is an example of a current game that is running on 6.0
Instant automated Respawns
We are sure most of you know how annoying it can be if you get killed by a cheater in a UHC game and need to wait for the respawns. Well we have changed how these work! Whenever a player gets banned it will automatically respawn all the players that got killed by the cheater. When this happen you have 5 minutes time to rejoin the UHC server and get back into the game. If you are still connected on the network you will get a warning message looking like this.
Newly designed config menu
The old /config would just spam your chat will all the configs existing & their values. This was hard to read and sometimes confusing on what the actual config meant. We have now designed this into a nice and clean looking inventory showing you the settings and when you place your cursor on the item it will give you the current status and some extra explanation to make it easier for all players to understand what each configuration does.
We haven't added many new gamemodes yet since we worked a lot on fixing all the old ones like EnderDragonRush and some others. We will be continuing to add old game modes to our new UHC software and adding new gamemodes throughout the season. The two new gamemodes available in UHC 6.0 are:
Cold Weapons is a gamemode in which Fire Aspect swords and Flame Bows are non existing. You can't get any of these enchants using an enchantment table and it's removed from any book you find in chests from spawner chest or minecraft chests.
During No Clean you get 30 seconds of invincibility to heal up again and loot the stuff without worrying of being killed by other players. You can see the time you have left on your scoreboard and players with invincibility have red names above them and in the tablist. When you try to attack a player while being invincible you will lose it immediately.
Other new features
That wraps it up for UHC 6.0. I hope all of you are excited for the new UHC Season which will be featuring only UHC 6.0 matches!
Reminder that the following Lion+ perks are available for purchase at our store https://store.badlion.net/category/ranks which help to enhance your UHC experience on Badlion.
Posted on 18 September 2017 - 03:47 AMThis is a really great update but I feel as if UHC ELO and UHC STATS should have a global tab alongside a region specific tab. I feel as if including this as you did last season alongside a global leaderboard would make each region more competitive and regions such as AU and SA can find out who is close to them in stats/Elo without scrolling throughout many pages and questioning the region of players.
Posted on 18 September 2017 - 11:05 AMI honestly like /config and then it says it in chat more then a GUI, it takes so much time to hover over every single item in the /config gui, this is just me but it's easier to just read it in chat imo.
Maybe make an option to make it say it in chat or have a GUI pop up in /settings this is probs just a personal preference but I would be glad if you guys actually added that
Posted on 18 September 2017 - 05:44 PMUHC elo seems pretty weird but hopefully it works out.
All the other changes I'm pretty excited for :D
Last edited on 19 September 2017 - 04:18 AM by Pika12XI suck at uhc tho :(
Either way great update,
Posted on 19 September 2017 - 05:19 AMJust curious what is the rating system based on?