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Why Badlion isn't competitive + how to fix :/
-1 i do not think this helps too much
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-1 Won't really help anything at all in my opinion.
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Automatically Deleted
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Ur but meetup is easy af it's not p2w
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Complete -1 here

The game would become very stale and boring with all of these changes

This game has plenty of RNG and honestly removing it would be much worse
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Uhc isn't a e-sport worthy competitive gamemode. In effect it is a Battle Royale gamemode and they don't tend to be e-sport worthy. As mentioned previously only OCN gamemodes are competitive and arena has the possibility to be!
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HalfCreeper wrote

It seems to me that you're trying to argue that anything that involves RNG isn't competitive. I'd like to refer you the game of Poker and to think again. Obviously you don't want a gamemode to be entirely luck-based, but a little bit of RNG is what creates exciting moments. Learning to recognize your (dis)advantages and squeeing the most out of them is what distinguishes the good from the great players.


This.
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"UHC shouldn't have natural generating structures".

Off what Half said, finding a bookhouse, a lucky book or stronghold is exciting and creates thrill for the game. UHC would probably be even worse now if there wasn't structures.

About your other points I disagree with pretty much all of them except the arena maps which I am netural on.

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