Last edited on 22 January 2018 - 02:35 PM by CRINKLE
MasterGberry wrote
I think that'd be a pretty uncommon situation though… almost never would someone be able to hold the middle for that long without running away
edit: An alternative solution would be to make it so that after x amount of time in dm has passed, players x blocks close to the border will recieve random damage, and as time goes on that number of blocks increases
Last edited on 22 January 2018 - 04:48 PM by MEX0S
MasterGberry wrote
Posted on 22 January 2018 - 09:15 PM
MasterGberry wrote
as long as maps like breeze island are not on this server then this would definitely be the preferred alternative
Posted on 23 January 2018 - 01:28 AM
Why not get rid of random damage and just auto kill the people who play annoying..No but for real this is a good idea. +1
Posted on 23 January 2018 - 01:44 AM
*I totally didn't cause this*https://www.badlion.net/match/minigames/913aff54-68ed-4721-9868-686fce1644af
Posted on 23 January 2018 - 08:21 AM
MasterGberry wrote
holding the middle without moving just by rodding is basically impossible
Posted on 23 January 2018 - 03:57 PM
NicoPr0 wrote
MasterGberry wrote...
holding the middle without moving just by rodding is basically impossible
^
And mids aren't usually a choke point so forcing a fight is still possible
Posted on 24 January 2018 - 01:00 AM
How about we make a border that closes in DM so that players are forced to fight and when the border gets close enough they are forced to engage.Posted on 24 January 2018 - 04:10 PM
Random damage in DM is the worst idea ever