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Stats!
What stats about ranked matches would the community (AKA YOU) want to see? We store a lot of data on these matches and a lot of cool stuff can be done.

Some stuff I have already thought about adding:

Server-wide stats (Both Global stats and ladder specific stats):
  • Matches Played
  • Time Played
  • Average Match Time
  • Average Winner and Loser Ratings
  • Winner Health
  • Most and Least Active Days
  • Q-Curveā„¢ Graphs


Along with the above, individuals would get:
  • W/L
  • Win Streaks



If anyone can think of any more stats they would like to see, either server wide or individual, global or ladder specific, comment below! If you want a taste of what sort of data is available, go to one of them ranked match pages. Pretty much all the info you see there can be used.

Thank you for your cooperation.
-Qaz
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- Authority
Time Played would be a cool aspect to add,
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W/L and win streak is awesome! Also time played would be pretty interesting to see
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Sword swings that have connected? So basically how many times you hit the opponent. No idea if this is even possible but it would be cool to know.
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I think time played would instigate many people calling others "No-Lifers"
all the other ones sounds great although I'm not sure what a Q-curve graph is (assuming some op qazzy graph)
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LONG SHOTS
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1. Longshot Distance

2. Accuracy

3. Potions used

4. Rivalry (How many times you have killed/been killed by the player)

5. Killstreak

6. Damage dealt/recieved

7. Arrows per second

8. Clicks per second

9. Times blocked
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stheegala wrote

I think time played would instigate many people calling others "No-Lifers"
all the other ones sounds great although I'm not sure what a Q-curve graph is (assuming some op qazzy graph)



quadratic….
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W/L against different ranges of elo? Like 15-2 vs 1400-1500?
-iSlu
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iSluff wrote

W/L against different ranges of elo? Like 15-2 vs 1400-1500?
-iSlu
+1 on this! it always feels like I play better against higher ranked people
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AwesamnessMC wrote

stheegala wrote...




quadratic….


Not quadratic! ;)
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dandurr wrote

1. Longshot Distance

2. Accuracy

3. Potions used

4. Rivalry (How many times you have killed/been killed by the player)

5. Killstreak

6. Damage dealt/recieved

7. Arrows per second

8. Clicks per second

9. Times blocked

I am feeling that Rivalry thing.
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qazzy1122 wrote

AwesamnessMC wrote...



Not quadratic! ;)


quazzyatic
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Authority wrote

- Authority
Time Played would be a cool aspect to add,

@labmity you should put your -lab before the post sometime to change it up
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qazzy1122 wrote

AwesamnessMC wrote...



Not quadratic! ;)


HAH SHREKT M9r @Aymbaut
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I think some people would like to see armour durability? Like average armour durability

Also average health pots left would be cool
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stheegala wrote

qazzy1122 wrote...



HAH SHREKT M9r @Aymbaut


;_;
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.
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iSluff wrote

W/L against different ranges of elo? Like 15-2 vs 1400-1500?
-iSlu
This is a definite possibility.
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Rivalry would make the server a bit more competitive i believe, it could tell the person you killed the most and the person that killed you the most.
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