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Addition to ELO system.
Okay so I was thinking today that what if players opponents were categorized by their ELO ranking? That way, the better players will face more skilled players and they can enjoy their experience and players with lower ELOs will face opponents in the same range of ELOs. We could have Bronze, Silver, Gold, and Diamond categories. Whichever tier you were in, that's what your title would be. This would allow players to start from the very bottom and progressively get better. The player wouldn't be able to fight better people until they evidently are ready.

I feel like I'm missing something so expect some edits coming in in the near future :D
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such league
very idea
forever legend
wow
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I mentioned something similar to this a couple days ago and this is the response I got:

JacobArnold wrote

BurntCactus wrote...


We don't have a large enough server population for that to work efficiently.
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We are going to try and come up with a new algorithm for ratings so clamping doesnt happen as badly.
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MasterGberry wrote

We are going to try and come up with a new algorithm for ratings so clamping doesnt happen as badly.


And what exactly will that do?
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ELiTE_TROLL wrote

such league
very idea
forever legend
wow


That's where I got it from! I never have played league but my friend said he was in the Diamond Tier so I looked it up and thought this would be cool for badlion
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Cavasi wrote

ELiTE_TROLL wrote...



That's where I got it from! I never have played league but my friend said he was in the Diamond Tier so I looked it up and thought this would be cool for badlion


^^^
lol
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viprite wrote

Cavasi wrote...



^^^
lol

Whats so funny
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it'd be difficult for the higher ranked people to raise their ELO
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me no like change ;c
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How CFN? If you are fighting higher ranked donors wouldn't your rank be going up? Or would they change the amount of elo per win. Either or this bronze, silver, gold, diamond thing seems sick.
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I understand your point, but this is quite a big problem when there's about 30 players online in UK morning and hardly anyone good. So higher ranked player wouldn't get a game. Maybe this system could activate while there's 160+ players online (but we still keep the rank next to our name)
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I'd prefer it to stay similar. Maybe just split it into 2? 1000-1500 and 1510 +?

No idea, but if any categorization happens the amount of elo given needs to be changed.
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I really don't see the point of this since you gotta practice with higher ranked players to get better, is like if you played unranked, you may beat all of those childs but you aren't getting skills because that isn't a challenge.
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Shyvering wrote

I really don't see the point of this since you gotta practice with higher ranked players to get better, is like if you played unranked, you may beat all of those childs but you aren't getting skills because that isn't a challenge.
But first you must beat the lower ranks to be able to challenge the higher ranked players, and if you can't get up to the proper elo to fight the higher skilled people then well, point proven of why it's a good idea :p
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