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Knockback on Badlion
To me, knockback always felt more natural and predictable on UHC and SG, though I haven't played enough SG recently for good comparison right now. PotionPvP always felt a little off, where it felt very difficult to predict whether knockback would be enough or not for a combo, but I'm not sure if that's because of knockback or other problems involving the micro lag spikes from not too long ago. Speaking from my experience, the way UHC is now is best, because at least for me, it's what felt most similar to other places and still has the depth it needs to be familiar, fun and competitive.
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RetroHacks wrote

SURVIVAL GAMES KNOCKBACK IS THE BEST
+1
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RetroHacks wrote

SURVIVAL GAMES KNOCKBACK IS THE BEST

Agreed
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I think the pot pvp kb is not as good as the UHC kb
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Tbh I like uhc Kbps but then again people go fucking flying so I guess it should stay
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Enough so that you can actually make people fly sometimes when you get a combo. Or you can make a 1.5 plugin or something and make it so that the pvp is like 1.5 again xD
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I hope this doesnt sound like advertising or anything but the knockback on Kohi seems pretty much perfect
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you should do like kohi kb, but with more vertical, and less horizontal. that way it's easier to get flycombos. basicpvp's kb is a perfect example
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