Posted on 11 July 2015 - 01:23 PM
I'm posting this to talk about the rates of things.Sometimes, I feel like the apple rates are completely randomised (or it's just luck lol). 1 game I get 3-4 apples in around 5 minutes from like 5 regular trees and another game I get maybe 1 or 2 from chopping 20 swamp trees down for 10 minutes. Um idk how to end this bit so yeh fix this if it's actually a problem or not.
Secondly, FLOATING FUCKING GRAVEL. We all know about these little beasties. We all hate them, suffocating because we place water or break a cobweb or just mine an ore. I've once taken 6 hearts from it because I didn't have a shovel…drained all my gaps…fun. I don't know if this is because the host doesn't go into caves and update everything (even things like water and lava), but if there's a fix for this, that would be awesome ;c
Finally, swamp and mineshaft rates. I see people getting a mineshaft and a swamp EVERY game they play, and they have to run max 200 blocks, which I see to be pretty unfair, even if I get it myself, which I do. UHC = Ultra Hard Core. Finding a swamp and mineshaft every game = Ultra Soft Core. Makes the game far too easy seeing as you can get pretty much unlimited apples and infinite string every game.
Posted on 11 July 2015 - 02:01 PM
Less overall biomes - more of each biome, including swampI believe floating gravel is a result of 3.0 generation. Would you rather have oceans?
You talked about infinite apples from swamps and complain about vanilla rates?
You accuse of UltraSoftCore while you want something to make the game easier?
Posted on 11 July 2015 - 02:19 PM
@Cheatoh 1. Ok. 2. Yes I would, boat fights are cool, thank you very much. 3. When did I ever complain about vanilla rates? I never said anything about that, I said that I feel like the rates are randomised every game. 4. When did I ever say I wanted to make the game easier?Posted on 11 July 2015 - 02:55 PM
The game is already too easy, especially with these huge caves that never end. Not to talk about mineshafts that can be found in every bigger cave, lol.Posted on 11 July 2015 - 03:12 PM
I cant say much cause when I play uhc I fuck around and troll people. But what youre saying is that uhc is only getting apples and mining. There is alot more to uhc than that… Lol and 'the game is too easy' um… They do it so caving takes less time, you get resources in a shorter time span so there can be more fights because fighting is what the majority of people enjoy, caving is boring af unless youre in ts with someone or skype.Posted on 11 July 2015 - 06:12 PM
The rates are never randomized buddy.Did you ever learn about something called probability? That's your deal.
Posted on 11 July 2015 - 09:48 PM
PersonKool wrote
yes please
Posted on 12 July 2015 - 02:14 AM
Apple rates - Pure luckFloating gravel, swamps and mineshafts: Fixed with the new generation; refer to this post https://www.badlion.net/forum/thread/60695
Posted on 12 July 2015 - 09:10 AM
@Zebra_Official , I never said that UHC is just about getting apples and mining, I was just focusing on that area of UHC because that's what I was talking about…Posted on 12 July 2015 - 09:10 AM
@Radical24 thank you, your post was the only one that helped me here. :)Posted on 13 July 2015 - 01:02 AM
The game is still USC, whether you like it or not. =/Posted on 13 July 2015 - 10:46 AM
Snooplez wrote
Yep.
Mineshaft rates are through the roof with no cave spider spawners. Oceans were kinda fun when you got tp'd into them