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BloodTypes- New UHC Gamemode?
-=[UHC Scenario- Bloodtypes]=-
By: xFrozti (Please give me credit everytime this scenario is used if this becomes a thing).

Everyone in the game has a Blood Type:
•A
•B
•AB
•O
(You dont get to pick randomized in the beginning)

If you kill someone with the SAME Blood type as you, Either you gain 0-4 Hearts like this (If you kill them in melee only):

Gain 0 Hearts, Nothing happends- 20% chance
Gain 1/2 Heart- 10% chance
Gain 1 Heart- 10% chance
Gain 1 1/2 Hearts- 10% chance
Gain 2 Hearts- 10% chance
Gain 2 1/2 Hearts- 10% chance
Gain 3 Hearts-10% chance
Gain 3 1/2 Hearts- 10% chance
Gain 4 hearts- 10% chance

If you kill someone with a DIFFERENT Blood Type than you lose this many hearts (by getting poisoned)(This can only happen in melee):

Lose 0 Hearts- 20% chance
Lose 1/2 Heart- 10% chance
Lose 1 Heart- 10% chance
Lose 1 1/2 Hearts- 10% chance
Lose 2 Hearts- 10% chance
Lose 2 1/2 Hearts- 10% chance
Lose 3 Hearts- 10% chance
Lose 3 1/2 Hearts- 10% chance
Lose 4 hearts- 10% chance

^^^THIS WILL CAN ONLY HAPPEN WITH MELEE^^^


ALSO I HAVE NOT CODED THIS JUST MY IDEA



IF YOU USE THIS PLEASE GIVE ME CREDIT EVERY GAME ITS USED IN
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ALSO THERE IS NO WAY TO TELL SOMEONES BLOODTYPE UNLESS YOU TELL THEM
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# @BurntCactus @Archybot @MasterGberry
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Do not tag too many mods or admins, if you tagged Archy and Gberry you'll have to wait for their response. Also, this is @SmellyPenguin
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@sluttycow
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@sluttycow
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Well there's a 25% Chance of you to find a person with the same blood type.
I think their blood type should be above their heads and on their chat names:

Chat EX: [Type A]xXxMlqTryhqrdxXx: Yall fat
or


Nametag EX: xXxMlqTryhqrdxXx [Type AB]
or

when you've shot someone it says in chat:
"xXxMlqTryhqrdxXx [Type B] is at 6.5"
or

when you /h someone
"xXxMlqTryhqrdxXx [Type O] is at 4.5"


I like this idea A LOT since it would encourage melee only 25% of the times and there would be a bow fight 75% of the time.
But this is obviously unfair for melee players so I think the blood type "o" should be able to "feed health" to every other type including their own, this would make 50% of the fights melee and 50% bow wich is fair.
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PortugueseBacon wrote

Well there's a 25% Chance of you to find a person with the same blood type.
I think their blood type should be above their heads and on their chat names:

Chat EX: [Type A]xXxMlqTryhqrdxXx: Yall fat
or


Nametag EX: xXxMlqTryhqrdxXx [Type AB]
or

when you've shot someone it says in chat:
"xXxMlqTryhqrdxXx [Type B] is at 6.5"
or

when you /h someone
"xXxMlqTryhqrdxXx [Type O] is at 4.5"


I like this idea A LOT since it would encourage melee only 25% of the times and there would be a bow fight 75% of the time.
But this is obviously unfair for melee players so I think the blood type "o" should be able to "feed health" to every other type including their own, this would make 50% of the fights melee and 50% bow wich is fair.

+1
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-1 this would be to fucking complicated
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hmm interesting
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DaBakerMC wrote

-1 this would be to fucking complicated

It's honestly not
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I can't see this being enjoyable or many people wanting to play it. -1
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I can see how this would decrease bow spamming. but what would happen for say… you knock them off a cliff with a kb sword do you get the hearts?
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+1
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This is an interesting idea.
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Very intresting but very complicated

-1
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DaBakerMC wrote

-1 this would be to fucking complicated
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Over 9000 yes yes yes
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-1
Way to complicated/luck based
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I don't find this luck based or complicated and I like the idea, but for team games what would happened do you and your team mates have the same blood type or different @FroztiSnowman


+1
Stop tagging people more than once it literally does nothing lol
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