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Feedback Thread: ArenaPvP
I think it would be nice if in December, more precisely in the 11 season is over unranked kits, or more ranked matches, I know that you can vote on the forums for more ranked matches, but perhaps someone knows my feeling when he's just not that work. It would also be nice to be added and MCSG FFA, but not like this now, but as soon as they spawn, get a kit and immediately we can go good in PvP, Thanks!

- VekiiSRB
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ArenaPVP can't get better than it is… Like it's over the top overall, amazing.

But there's 2 things that just bothers me, and that would be the 'swamp' map, just like everyone on arena, no one likes the map due to the vines that blocks the connection from you to hit the player, that map should be removed .

Another thing might be Party Upgrades.
I love the party system on Badlion, especially Party FFA, but a couple of things concern me.

-Second Leader :: a player can be promoted from the leader running the command ./party promote?

-More arena's… On weekends, mid-day you will never find a open arena..

-Add BuildUHC to unranked and also GApple

[Including ArenaPVP]

-And more staff, as in maybe Chat Mods…
When most staff are not on, everyone loves to spam "HISSSSSSSSSSSSS"or bypassing the filter, telling people to "KYS" or call players racist terms…
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Change the speed KB back to what it was season 7/8
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1. I understand that you go through these knockback change requests almost every season but I strongly feel like the knockback in season 7/8 was better and more skill based.

2. When you get put in a ranked match, don't tell the players in chat their opponents rating, only do so at the end of the match, that way we would have less people playing in annoying play styles just because they know their opponents have high elo.
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I think there should be a BuildUHC FFA. In this FFA there are gamemodes like vanilla or enchants or barebones etc. Since you can build in this FFA, there should be a server clear (only FFA) every 10 minutes to make it so that the map is clean. When it is about to clear, everyone gets sent back to the spawn and they wait until it is done, after it is done the server will launch back and there should be a new gamemode. After every clear.
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Add Legacy to Unranked.

Remove horse ladder.

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Ginie1 wrote

Add Legacy to Unranked.

Remove horse ladder.



I don't think we can remove horse ladder, to be honest. Horses are one of the most commonly used things in UHC and to take that practice away from players would be quite annoying, despite it seeming unpopular, but actually it's quite a decent and popular ladder, I just suck at it. Maybe have an unranked horse, where one person is on a horse and one person is off to make it match a UHC scenario. This will help people practice shooting horses, whilst off a horse. Or, we could have a horse FFA, where everyone starts off with a horse with different hearts and speed. This may seem unfair, but actually it would help practice different UHC scenarios because that is the only thing I can think of where you would use horses.

Overall, horses need to stay in Arena PVP one way or another. It's simply a great way to win UHCs, when you're on a horse and remember Arena PVP is mainly for practising your PVP, but also having a competitive edge, like ELO and rankings etc. Therefore, I think we need to balance this more. Like I said, having unranked matches or FFAs, where people build up stuff etc. I don't know where I'm going with this, but I strongly believe we need a balance of competitiveness and practising, whether the scenario is fair to both players or one player has an advantage over the other or in an FFA situation, where one player is more stacked than the others, because they have been playing for longer and building up stuff etc
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Ginie1 wrote

Add Legacy to Unranked.

Remove ranked horse ladder. Keep the unranked

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Break soup into its own server with a designated admin for it to assure effort is put into constantly updating and managing it.
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Oh and bring back AdvancedUHC please, it was the only bow based ladder that didn't have speed.
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More unranked pot ladders, Vanilla Legacy etc
edit: Gapple unranked? pretty popular ladder and would be nice to have it unranked
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You should bring back rotating unranked ladders. Perhaps you could code something automatically to cycle them each week? I feel that having them rotate will attract more people to buy donor, because they get to try out a bit of everything to see what they like, but they only get what they like for a week. You would obviously know better than I do how people would react to this though, I don't think anyone could've anticipated how bad things would get when you opened unlimited unranked matches to everyone.

Horse ladder should stay. I hate it, I suck at it, I wish horses were completely wiped from every PvP game or scenario. But they should stay. It's important that Badlion offers a variety of gamemode styles, and horse is certainly unique. Badlion is virtually the only place where you can actually practice realistic horse combat in short fights, which is remarkable seeing as it is practically a staple of UHC at this point. Additionally, Global ELO needs to represent the BEST overall player, and that means they need to be good at all and every type of combat: Bow, Sword, PotPvP, Speed-Bridging/KB (skywars), Horse, Soup, etc.

It would definitely be justified to add a second archer ladder. You have a very popular ladder which was one of the first 4 ladders, and it hasn't ever been expanded on despite going through significant changes. You have a very evenly split divide of players, those who want no-speed, no-pearls archer, and those who want speed 2 archer with pearls. There are some exceptions, but it seems like most fall into one of those categories. You have a rapidly increasing amount of melee ladders, heavily biasing the global rankings in favor of those who rely on melee alone to win. You also have, as most people I've talked to have said, better bow hit detection and a better setup than Kohi. Yet, lots of people still just use Kohi archer, because you don't offer a decent no-speed alternative. Having two archer ladders is a good idea. Even if you're not totally convinced, I think it's worth a try, just for a season.
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Ny_ wrote

You should bring back rotating unranked ladders. Perhaps you could code something automatically to cycle them each week? I feel that having them rotate will attract more people to buy donor, because they get to try out a bit of everything to see what they like, but they only get what they like for a week. You would obviously know better than I do how people would react to this though, I don't think anyone could've anticipated how bad things would get when you opened unlimited unranked matches to everyone.

Horse ladder should stay. I hate it, I suck at it, I wish horses were completely wiped from every PvP game or scenario. But they should stay. It's important that Badlion offers a variety of gamemode styles, and horse is certainly unique. Badlion is virtually the only place where you can actually practice realistic horse combat in short fights, which is remarkable seeing as it is practically a staple of UHC at this point. Additionally, Global ELO needs to represent the BEST overall player, and that means they need to be good at all and every type of combat: Bow, Sword, PotPvP, Speed-Bridging/KB (skywars), Horse, Soup, etc.

It would definitely be justified to add a second archer ladder. You have a very popular ladder which was one of the first 4 ladders, and it hasn't ever been expanded on despite going through significant changes. You have a very evenly split divide of players, those who want no-speed, no-pearls archer, and those who want speed 2 archer with pearls. There are some exceptions, but it seems like most fall into one of those categories. You have a rapidly increasing amount of melee ladders, heavily biasing the global rankings in favor of those who rely on melee alone to win. You also have, as most people I've talked to have said, better bow hit detection and a better setup than Kohi. Yet, lots of people still just use Kohi archer, because you don't offer a decent no-speed alternative. Having two archer ladders is a good idea. Even if you're not totally convinced, I think it's worth a try, just for a season.


+1 to all of this.
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I know badlion is a big server with a lot of people complaining about everything (lag-wise),and I know you can't make everyone happy. I still want to try and ask you something that could make my Badlion experience a lot better (and I'm sure I'm not the only one having this issue). Since my internet isn't great,I usually get bow delay,weird knockback,freezes,but none of this are such a big deal for me and I can actually get over it easly. There's still a problem with ArenaPvP arenas (which becomes a huge problem for people with bad internet like me),which is being stuck at your spawnpoint. Now I know some of you would say "Well,that's not a big deal… let your opponent kill you and get in another match" or "Get over it" or "It's your fault" or "I never get stuck in arenas" etc. It's not just me,there's a lot of people complaining about it in the chat,and sometimes even people with better internet than me get stuck,which means it isn't our internet's fault 100% of the time. Some arenas don't have extra blocks under the block you spawn on:

x - you
[] - Block you spawn on
/////// - void

Which makes it literally impossible to get unstuck,and if your opponent tries to hit you,you might even glitch through the block and fall in the void. I hate losing this way. Even if I don't really care about elo and stuff,I still hate dying in such stupid ways and lose one of my 20 ranked matches like that. I'd rather have an actual fight,lag and die,or die to a laggy guy,or something else. Dying to someone you can't even fight back is really annoying and not fun at all. "You can't fight back? lol bullshit" Well,nope you can't fight back. You keep getting teleported upwards and downwards and you can't even turn around with your head,for some reason. You can still swing but that's kinda useless at that point. Also,you don't take knockback. I know there are some maps with blocks under you spawnpoint,like this:

x- you
[]- Block you spawn on
[]- Blocks
[]- Blocks
//////- void

You can actually get unstuck in this situation,I don't know why. I just know you can,if your opponent isn't a dick and just kills you 'cus "freelo lelelel".
Now here comes my suggestion: add some sort of a command that allows you to get tp'd 1 or 2 blocks upwars,so that you can actually get unstuck and play your match. You would be able to use it ONLY at the start of the match ONCE. I don't know if this can be done with some codes or stuff like that. I'd like to hear someone else's opinion and suggestions. Thanks for reading this,I really hope you'll find a way to not waste ranked matches and dying like this.
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freekkiller wrote

Doe wrote...



A suggestion like this is to be expected from a bow god, but I doubt many people would play the ladder you suggest
I'm not a bow god though, I remember the thread where archy asked if they should remove pearls and speed, and people wanted pearls still
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Switch hosts back :P
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Radical24 wrote

Oh and bring back AdvancedUHC please, it was the only bow based ladder that didn't have speed.


2 accounts top 10 uhc and I've hardly ever meleed
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All ladders unranked for Donator+ and Lion.
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If you enderpearl near the end of a match the epearl cooldown carries over into the next match
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When they add badlion bucks make ranked matches buyable with them for non donors. And give people the option for tags with them too. Like on the website say 1 pot match with is 10 Badlion bucks and the tag sweater is 1k bucks you can save and collect the tags. I like the idea. Feedback please
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