Posted on 14 December 2015 - 06:46 AM
Hey guys, I'm greatly enjoying the start of Season 11 however there are a few things I really dislike about certain maps for certain kits. I generally use the bow a lot so play a lot of bow orientated kits such as :- UHC
- Archer
- Iron
- Advanced
These kits are all great, however lots of the maps for these kits (this season) are incredibly small and make bow skill almost redundant as you just get melee rushed due to either simply the size of the map or obstacles. I dont have a problem with these maps for melee based kits such as SG but I think they retract from the fun of bow ladders.
Thanks for your time
- Cip [Bowspammer]
Posted on 14 December 2015 - 08:30 AM
Cip wrote
- UHC
- Archer
- Iron
- Advanced
These kits are all great, however lots of the maps for these kits (this season) are incredibly small and make bow skill almost redundant as you just get melee rushed due to either simply the size of the map or obstacles. I dont have a problem with these maps for melee based kits such as SG but I think they retract from the fun of bow ladders.
Thanks for your time
- Cip [Bowspammer]
I agree, I feel like bow based ladders should have individual maps, that are flat and bigger. The new maps have way too many obstacles and are too small imo. The old maps were perfect. @MasterGberry
@Wastefulbean
@HalfCreeper
*Not sure if those are the right people to tag*
Posted on 14 December 2015 - 09:30 AM
yeah I'm not a fan of the maps currentlyPosted on 14 December 2015 - 08:22 PM
We can make larger maps. In the past, we were asked for and specifically instructed to make small maps. But, if that's not what you guys want, we can add more large maps.Posted on 14 December 2015 - 09:36 PM
Varicks wrote
large, natural maps with little to no terrain tbh.
Posted on 15 December 2015 - 10:00 AM
Hivlik wrote
Varicks wrote...
large, natural maps with little to no terrain tbh.
^^ this sounds ideal to me
Posted on 15 December 2015 - 01:31 PM
It feels like I'm playing on a minigame server sometimes with these new mapsPosted on 15 December 2015 - 07:11 PM
qazzy1122 wrote
So you mean that one skywars map :D
Posted on 15 December 2015 - 11:30 PM
EcHoVexus wrote
qazzy1122 wrote...
So you mean that one skywars map :D
Not familar with skywar maps, was implying the map I made ;)
Posted on 15 December 2015 - 11:34 PM
Personally I think larger maps for kits that involve Bow's would be a nice addition/fix to the current mapsPosted on 16 December 2015 - 01:52 PM
So basically what you want is the most dull arena's you can find"?Posted on 16 December 2015 - 03:10 PM
ItsioZ wrote
The number one thing we want is function. We want maps that play well. This generally means, especially for bow heavy kits, large relatively flat maps with few obstacles. After function, is design. I like cool looking maps, in fact one of the things that makes Badlion one of my favorite 1v1 servers is that the maps look pretty cool. However, you should never sacrifice function for form. And that has happened A LOT this season, a lot of maps look interesting, but play rather poorly.
Posted on 16 December 2015 - 03:24 PM
ItsioZ wrote
Functionality > Embellishment.
Being part of the map team, I'd have thought this was common sense.
Posted on 16 December 2015 - 04:11 PM
Ny_ wrote
ItsioZ wrote...
The number one thing we want is function. We want maps that play well. This generally means, especially for bow heavy kits, large relatively flat maps with few obstacles. After function, is design. I like cool looking maps, in fact one of the things that makes Badlion one of my favorite 1v1 servers is that the maps look pretty cool. However, you should never sacrifice function for form. And that has happened A LOT this season, a lot of maps look interesting, but play rather poorly.
My point exactly.
Posted on 16 December 2015 - 04:54 PM
Yeah, I'm not a big fan of the current maps