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Arena PVP Maps
Hey guys, I'm greatly enjoying the start of Season 11 however there are a few things I really dislike about certain maps for certain kits. I generally use the bow a lot so play a lot of bow orientated kits such as :

- UHC
- Archer
- Iron
- Advanced

These kits are all great, however lots of the maps for these kits (this season) are incredibly small and make bow skill almost redundant as you just get melee rushed due to either simply the size of the map or obstacles. I dont have a problem with these maps for melee based kits such as SG but I think they retract from the fun of bow ladders.

Thanks for your time

- Cip [Bowspammer]
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Cip wrote

Hey guys, I'm greatly enjoying the start of Season 11 however there are a few things I really dislike about certain maps for certain kits. I generally use the bow a lot so play a lot of bow orientated kits such as :

- UHC
- Archer
- Iron
- Advanced

These kits are all great, however lots of the maps for these kits (this season) are incredibly small and make bow skill almost redundant as you just get melee rushed due to either simply the size of the map or obstacles. I dont have a problem with these maps for melee based kits such as SG but I think they retract from the fun of bow ladders.

Thanks for your time

- Cip [Bowspammer]

I agree, I feel like bow based ladders should have individual maps, that are flat and bigger. The new maps have way too many obstacles and are too small imo. The old maps were perfect. @MasterGberry
@Wastefulbean
@HalfCreeper
*Not sure if those are the right people to tag*
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+1
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yeah I'm not a fan of the maps currently
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@frogmike

Here is the feedback u wanted
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We can make larger maps. In the past, we were asked for and specifically instructed to make small maps. But, if that's not what you guys want, we can add more large maps.
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Varicks wrote

We can make larger maps. In the past, we were asked for and specifically instructed to make small maps. But, if that's not what you guys want, we can add more large maps.

large, natural maps with little to no terrain tbh.
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Hivlik wrote

Varicks wrote...


large, natural maps with little to no terrain tbh.


^^ this sounds ideal to me
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It feels like I'm playing on a minigame server sometimes with these new maps
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Large, geometric, clay maps pls.
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qazzy1122 wrote

Large, geometric, clay maps pls.

So you mean that one skywars map :D
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EcHoVexus wrote

qazzy1122 wrote...


So you mean that one skywars map :D


Not familar with skywar maps, was implying the map I made ;)
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Personally I think larger maps for kits that involve Bow's would be a nice addition/fix to the current maps
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So basically what you want is the most dull arena's you can find"?
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ItsioZ wrote

So basically what you want is the most dull arena's you can find"?

The number one thing we want is function. We want maps that play well. This generally means, especially for bow heavy kits, large relatively flat maps with few obstacles. After function, is design. I like cool looking maps, in fact one of the things that makes Badlion one of my favorite 1v1 servers is that the maps look pretty cool. However, you should never sacrifice function for form. And that has happened A LOT this season, a lot of maps look interesting, but play rather poorly.
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ItsioZ wrote

So basically what you want is the most dull arena's you can find"?


Functionality > Embellishment.

Being part of the map team, I'd have thought this was common sense.
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Ny_ wrote

ItsioZ wrote...


The number one thing we want is function. We want maps that play well. This generally means, especially for bow heavy kits, large relatively flat maps with few obstacles. After function, is design. I like cool looking maps, in fact one of the things that makes Badlion one of my favorite 1v1 servers is that the maps look pretty cool. However, you should never sacrifice function for form. And that has happened A LOT this season, a lot of maps look interesting, but play rather poorly.


My point exactly.
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Yeah, I'm not a big fan of the current maps
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