Posted on 21 January 2016 - 01:06 PM
spookydood wrote
dwipeout wrote...
Posted on 21 January 2016 - 02:28 PM
1) Sure why not.2) Eh +-0
3) Pretty cool idea. Although, I don't see why you should get fire res in agility. Maybe the Dolphins gamemode from Reddit where you get speed through water?
Posted on 22 January 2016 - 08:40 AM
bunniesdood wrote
Last edited on 25 January 2016 - 11:59 AM by SelfyWelfy
no fire aspect and flameless would be nice xDPosted on 25 January 2016 - 01:02 PM
I like this +1 lets make this happen UHC peepsPosted on 25 January 2016 - 02:35 PM
Kellyx19 wrote
Blitz: Only if it's a troll game or for a mini UHC. Players already get stacked quickly enough as is.
Agility: Indifferent. I like the idea of the fire resistance, or having a game without any ability to use "fire items" as a weapon (think someone suggested this). Not too keen on the no fall damage. Yes, it would be easy for people to job down into a ravine, but also loses that added effect when in a fight and you happen to hit your opponent down a cliff or out of a tree and they take fall damage.
^This, I think it's really well said and basically sums up my opinions on it
Posted on 25 January 2016 - 04:24 PM
spookydood wrote
bunniesdood wrote...
Posted on 26 January 2016 - 02:16 AM
dwipeout wrote
spookydood wrote...
Posted on 26 January 2016 - 06:54 AM
spookydood wrote
dwipeout wrote...
Posted on 26 January 2016 - 01:32 PM
bowless-+1 bows are secondaries as well as rods, so if we have a rodless gamemode, why not a bowless one.blitz- -1
agility- +1
Posted on 26 January 2016 - 01:41 PM
I like the Agility and the Blitz idea, they seem like quite a special and fun scenario to play/host. However, I don't like the bowless idea as some people really depend of it, like me :P.Posted on 28 January 2016 - 03:16 AM
xSnowGod wrote
Posted on 28 January 2016 - 03:10 PM
-1 Bowless since I love bow.-1 Blitz We already have cutclean and other scenarios that make the game go by "faster".
+1 To the idea but the name doesn't really fit for me. I'd like the name "Lightweight".
Posted on 28 January 2016 - 10:03 PM
i think that a gamemode where you are randomly given a potion effect at the start of the game and it lasts to the end could be fun. Of corse you wouldn't be able to start with any effect higher then 2 example not any higher than jump boost 2 or resistance 2 ect.if you had invis it could be fun because if you used it you cant wear armour and with strength 2 it would be allowed because you be fighting people with jump boost so you cant touch em' or resistance 2 so it counters it
speed 2 would be hella fun aswell
and fire prot in the nether would be sick ayy you could just jump in lava to get away
regen would be to op i rekon so like 1 person in the whole game would get it
the health boost effect or the absorption hearts effect would give you double hearts
and in 1.9 there is a bunch of new effects like levitation where you are lifted up in the air for a while though you cant rly fly because im pretty sure you cant move while in the air, flying would be to op anyway
haste would be fun because you could mine hella fast
and finally water breathing would be fun cause u could stay under water for heaps long
(no negative status effects would be given)
thats my idea for a gamemode hope you like it
Posted on 01 February 2016 - 07:55 AM
dwipeout wrote
spookydood wrote...
Posted on 01 February 2016 - 08:00 AM
In my opinion, bowless is not the best idea as i consider it a main weapon. However, it will stop camping and force players to play out of their comfor zone. So im going to go with No for bowless.I like blitz, some people dont cave as much as others so they can get more stacked quicker. Also, I enjoy fights where people tank hits, so it sounds fun. +1 from me for blitz.
Agility sounds kinda wierd, the fire res is kinda out of place but i like the no fall damage. Imo, mix agility and blitz.
Posted on 01 February 2016 - 08:50 AM
MrSumaBar wrote
dwipeout wrote...
Posted on 06 February 2016 - 01:26 PM
Bowless: -1. We might as well do swordless if we're going to do bowless. Rodless gives a new perspective to the game, e.g. feeling forced to get speed potions. Bowless just takes out a potentially good weapon.Blitz: -1. "Leaves always drop apples", ok no. This'd just turn into an extremely stacked game which would be totally un-enjoyable. Expect a lot of chugging.
Agility: -1. This would just make the games easier. I'd like something that makes the game harder instead, e.g. Nightmare or Damage Dodgers.